Item Details

Cursed Star ( Cursed_Star )

ID 2748 Cursed Star
Cursed Star Buy Price: 20 zeny Sell Price: 10 zeny Weight: 20 Slots: Not specified
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Right_Accessory + Left_Accessory
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 84 Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Transcendent classes (no Transcendent-Third classes)., Fourth classes., All Transcendent classes., All Third classes.

Um mecânico nascido sob uma maldição criou este colar para se proteger.
Ele é encantado com vários feitiços mágicos para selar o poder da maldição.
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DES +2. SOR -1.
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Ao realizar ataques físicos a distância:
2% de chance de infligir Maldição no oponente.
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A cada 10 segundos:
Drena 50 de HP do usuário.
Ao desequipar:
Drena 300 de HP.
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Tipo: Acessório
DEF: 0 DEFM: 3
Peso: 20
Nível necessário: 84
Classes: Transcendentais de Arqueiro

Seorang mekanik yang terlahir dibawah bintang terkutuk membuat kalung ini untuk melindungi dirinya. Kalung yang diselimuti beragam kekuatan sihir untuk mengurung kekuatan terkutuknya.
DEX + 2, LUK - 1, MDEF + 3
Ketika dipakai, akan memakai 50 HP setiap 10 detik. dan 300 HP didapat ketika melepasnya.
Ketika melakukan serangan fisik, mengutuk musuh dengan kemungkinan sebesar 2%. Ketika dipakai bersamaan dengan Cursed Lyre, menambah ATK +25 dan memberikan kemungkinan curse sebesar 2%.
Jenis : Aksesoris
Defense : 0
Berat : 20
Level Persyaratan : 84
Profesi : Transcendent Archer Class

A mechanic who was born under the cursed star made this necklace to protect himself. It is enchanted with magic to harness the power of curses.
Class: Accessory
Weight: 20
Requires Level: 84
Usable By: Sniper Jobs, Minstrel Jobs, Gypsy Jobs
Dex + 2
Luk - 1
Mdef + 3

Adds a 2% chance of inflicting Curse on the target when performing a long-ranged attack.
Drains 50 HP from the user every 10 seconds when the item is equipped.
Drains 300 HP from the user when the item is unequipped.

Set Bonus
Cursed Lyre [1]
Cursed Star
ATK + 25
Adds an additional 2% chance of inflicting Curse on the target when performing a long-ranged attack.

A necklace made for protecting the one who was born under the cursed star. It is enchanted with different incantations to harness the power of curse.
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Dex +2, Luk -1.
MDEF +3
HP -50 every 10 sec.
HP -2000 when unequipping the item.
Has a chance of cursing an enemy after a ranged physical attack.
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[Cursed Set]
- Cursed Star2748
- Cursed Lyre 1741
ATK +25.
Higher chance of inflicting Curse on the target when dealing ranged attacks instead.
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Class: Accessory
Defense: 0
Weight: 20
Required Level: 84
Jobs: Transcendent Archer

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bMdef,3;
bonus bDex,2;
bonus bLuk,-1;
bonus2 bHPLossRate,50,10000;
bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET;
Script References
bMdef Item Bonus
bMdef
Signature:
bonus bMdef,n;
Description:
Equipment MDEF + n
bDex Item Bonus
bDex
Signature:
bonus bDex,n;
Description:
DEX + n
bLuk Item Bonus
bLuk
Signature:
bonus bLuk,n;
Description:
LUK + n
bHPLossRate Item Bonus
bHPLossRate
Signature:
bonus2 bHPLossRate,n,t;
Description:
Lose n HP every t milliseconds
bAddEff Item Bonus
bAddEff
Signature:
bonus4 bAddEff,eff,n,atf,t;
Description:
Adds a n/100% chance to cause status eff for t milliseconds on the target when attacking
Not specified
Script References

No documented script references were detected.

heal -300,0;
Script References
heal Command
heal
Signature:
heal <hp>,<sp>{,<char_id>};
Description:
This command will heal a set amount of HP and/or SP on the invoking character. character and produces no other output whatsoever.
Example:
heal 30000,0; // This will heal 30,000 HP
heal 0,30000; // This will heal 30,000 SP
heal 300,300; // This will heal 300 HP and 300 SP

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Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 No Not specified 1 Details

Not specified