Major Battle Ark ( Arca_Batalha2_BR )
| ID 9971 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 1 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||||||
| Type: Usable item. | Sub Type: Not specified | Gender: Both | Locations: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: Not specified | Min. Equip Level: Not specified | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Not specified | |||||||||||||||||||||||||||||||||||||||||
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Intransferível. All Not specified
Flags
Stacking
Not specified
Usage
Trade
Delay
Not specified
getitem 12208,20; getitem 14592,20; getitem 14601,20; getitem 12832,60; getitem 12791,50; getitembound 23919,11,Bound_Account; Script References
getitem
Command
getitem
Signature:
Description:
This command will give an amount of specified items to the invoking character.
If an optional account ID is specified, and the target character is currently
online, items will be created in their inventory instead. If they are not
online, nothing will happen.
In the first and most commonly used version of this command, items are
referred to by their database ID number found inside ''.
enabled.
You may also create an item by its name in the 'english name' field in the
item database:
Which will do what you'd expect. If it can't find that name in the database,
apples will be created anyway. It is often a VERY GOOD IDEA to use it like this.
quite a few item scripts. For more examples check just about any official script.
Example:
getitembound
Command
getitembound
Signature:
Description:
This command behaves identically to 'getitem', but the items created will be
bound to the target character as specified by the bound type. All items created
in this manner cannot be dropped, sold, vended, auctioned, or mailed, and in
some cases cannot be traded or stored.
Valid bound types are:
Bound_Account : Account Bound item
Bound_Guild : Guild Bound item
Bound_Party : Party Bound item
Bound_Char : Character Bound item
Not specified Script ReferencesNo documented script references were detected. Not specified Script ReferencesNo documented script references were detected. Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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