Item Details

Katar Shadow Weapon ( S_Katar_Weapon )

ID 24539 Katar Shadow Weapon
Katar Shadow Weapon Цена покупки: zeny Цена продажи: 0 zeny Вес: 0 Слоты: Не указано
Тип: Предмет теневого снаряжения. Подтип: Не указано Пол: Оба Локации: Теневое оружие
Атака: Не указано Магическая атака: Не указано Диапазон: Не указано Защита: Не указано
Уровень оружия: Не указано Уровень брони: Не указано Мин. Уровень Снаряжения: 99 Макс. Уровень Снаряжения: Не указано
Поддается улучшению: 1 Оцениваемый: Не указано Элемент: Нейтральный Классы: Четвертые классы., Все Third классы.

Terdapat chance mendapat bonus Critical damage sebesar 10% dan bonus serangan fisik ke all size enemies sebesar 10%
Selama 5 detik ketika menyerang lawan dengan serangan fisik.
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Saat level tempa +7 atau lebih, tambahan bonus Critical damage sebesar 5%
dan bonus serangan fisik ke all size enemies sebesar 5% saat buff aktif.
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Saat level tempa +9 atau lebih, tambahan bonus durasi buff selama 5 detik.
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Saat Katar Shadow Weapon, Pendant dan Earring dikenakan bersamaan,
Menambah % ATK setara dengan total level tempa set.
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Saat dikenakan dengan Guillotine Cross Shadow Shield,
Bypass Def rate dari semua monster (kecuali player) sebesar 40%,
Tambahan % bypass setara dengan total level tempa set.
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Jenis : Shadow Equipment
Posisi : Weapon
Berat : 0
Syarat Lv : 99
Job : Guillotine Cross

Account Bound.
Guillotine Cross Katra was considered one of the best assassins in Rune-Midgard.
They say that in her gloves she kept a whole arsenal of daggers, shurikens and darts.
Has a chance to activate effect on physical attack: crit. damage +10%, damage to all size enemies +10%
[For each refine Lv]
ATK and MATK +1.
[If refine Lv 7 or higher]
Critical damage +5%, Damage to all size enemies +5%.
[If refine Lv 9 or higher]
The duration of the effect is increased by 5 seconds.
[Set bonus]
Katra's Shadow Gloves24539
Katra's Shadow Pendant24540
Katra's Shadow Ring24541
Increases ATK by the sum of refine levels
[Guillotine Cross set]
Katra's Shadow Gloves24539
Shadow Guillotine24307
Cross Shield24307
Ignores 40% of physical defense rate of all races except Human and Doram
Ignores additional % of physical defense +(sum refine Lv of set)
Class: Shadow Equipment
Location: Weapon
Defense: 0
Weight: 0
Required Level: 99
Jobs: Guillotine Cross jobs

Не указано

Флаги
Можно добавить в скупочную лавку игрока? Нет
Призывает монстра? Нет
Является частью контейнера? Нет
Имеет уникальный стек? Нет
Привязывается при надевании? Нет
Объявляет выпадение? Нет
Расходуется при использовании? Да
Имеет эффект при падении? Нет
Стакирование
Не указано
Использование
Не указано
Торговля
Переопределить Не указано
Можно выбросить? Да
Можно обменять? Да
Можно обменять с партнером? Да
Можно продать NPC? Да
Можно поместить в тележку? Да
Можно поместить в хранилище? Да
Можно поместить в хранилище гильдии? Да
Можно отправить по почте? Да
Можно выставить на аукцион? Да
Задержка
Не указано
.@r = getrefine();
bonus bBaseAtk,.@r;
bonus bMatk,.@r;
if (.@r>=9) {
   autobonus "{ bonus2 bAddSize,Size_All,15; bonus bCritAtkRate,15; }",1,10000,BF_WEAPON;
}
else if (.@r>=7) {
   autobonus "{ bonus2 bAddSize,Size_All,15; bonus bCritAtkRate,15; }",1,5000,BF_WEAPON;
}
else {
   autobonus "{ bonus2 bAddSize,Size_All,10; bonus bCritAtkRate,10; }",1,5000,BF_WEAPON;
}
Справка по Скрипту
getrefine Команда
getrefine
Сигнатура:
getrefine()
Описание:
function is called. This function is intended for use in item scripts.
bBaseAtk Бонус Предмета
bBaseAtk
Сигнатура:
bonus bBaseAtk,n;
Описание:
Basic attack power + n
bMatk Бонус Предмета
bMatk
Сигнатура:
bonus bMatk,n;
Описание:
Magical attack power + n
if Команда
if
Сигнатура:
if (<condition>) <statement>;
Описание:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Пример:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bAddSize Бонус Предмета
bAddSize
Сигнатура:
bonus2 bAddSize,s,x;
Описание:
+x% physical damage against size s
bCritAtkRate Бонус Предмета
bCritAtkRate
Сигнатура:
bonus bCritAtkRate,n;
Описание:
Increases critical damage by +n%
Не указано
Справка по Скрипту

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