Item Details

Master Soul Rifle [2] ( Master_Soul_Rifle )

ID 28255 Master Soul Rifle [2]
Master Soul Rifle [2] Цена покупки: 20 zeny Цена продажи: 10 zeny Вес: 100 Слоты: 2
Тип: Оружие. Подтип: Винтовка Пол: Оба Локации: Правая_рука + Левая_рука
Атака: 150 Магическая атака: Не указано Диапазон: 9 Защита: Не указано
Уровень оружия: 4 Уровень брони: Не указано Мин. Уровень Снаряжения: 100 Макс. Уровень Снаряжения: Не указано
Поддается улучшению: 1 Оцениваемый: Не указано Элемент: Нейтральный Классы: Не указано

Use a lente certa, compense a queda do projétil, mire e puxe o gatilho. Se o tiro foi bem dado, será difícil seu alvo peitá-lo e continuar de pé!
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A cada 2 refinos:
ATQM +10.
A cada 3 refinos:
Velocidade de ataque +3%.
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Refino +7 ou mais:
Dano mágico +5%.
Velocidade de ataque +1.
Refino +9 ou mais:
Ao realizar ataques físicos a distância, 4% de chance de autoconjurar [Espíritos Anciões] nv. 10.
Refino +11 ou mais:
Chance de autoconjurar [Espíritos Anciões] +8% adicional.
Ao realizar ataques físicos a distância, 4% de chance de autoconjurar [Impacto Espiritual] nv. 3.
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Conjunto
[Botas Ancestrais]
Ao realizar ataques físicos:
3% de chance de ativar um [efeito] por 7 segundos.
--------------------------
Efeito:
INT +20.
Dano mágico de propriedade Fantasma +10%.
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Tipo: Rifle
ATQ: 150 ATQM: 210
Peso: 100
Nível da arma: 4
Nível necessário: 100
Classes: Insurgentes

Riffle legendaris yang pernah hilang namun telah ditemukan kembali.
Memiliki kekuatan tersembunyi saat dipakai dengan Ancient Hero Boots.
MATK + 210.

Setiap 2 Tingkat Tempa, MATK +10.
Setiap 3 Tingkat Tempa, ASPD +3%.
Saat Tingkat Tempa +7, ASPD +1, MATK +5%.
Saat Tingkat Tempa +9, Chance autocast Soul Strike Lv 10 saat menyerang dengan long range physical.
Saat Tingkat Tempa +11, Menambah Chance autocast Soul Strike dan menambah Chance autocast Soul Expansion Lv3.

Saat dikenakan dengan Ancient Hero Boots,
Saat menyerang dengan magic, chance INT+20 dan Ghost Property Magic Damage +10% Selama 7 detik.

Jenis : Riffle Attack : 150
Berat : 100
Senjata Lv : 4
Syarat Lv : 100
Job : Rebellion

The one who can handle all guns skillfully is a rifle with the strength of his soul.
It seems to resonate with the boots of an ancient hero.

MATK + 210.
MATK + 10 per 2 refine rate.
Reduce delay after attack by 3% per 3 refine rate.
When refined to +7 or higher, ASPD + 1, MATK + 5%.
When refined to +9 or higher, adds a chance to autocast Soul Strike lv10 when ranged physical attacking.
When refined to +11 or higher, increases the chance to autocast Soul Strike, adds a chance to autocast Soul Expansion lv3 when ranged physical attacking.
When equipped with ancient hero boots, adds a chance to INT + 20, increase damage of ghost magical damage by 10% when physical attacking.
Type : Rifle Attack : 150
Weight : 100
Weapon level : 4
Required level : 100
Class : Rebellion

Account Bound.
A silent sniper rifle of Rebel Nomkon.
Its gilded plates are cut with notches - one for each enemy killed.
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MATK +210.
[For each 2 refine lv]
MATK +10.
[For each 3 refine lv]
ASPD +3%.
[If refine lv is 7 or higher]
MATK +5%.
ASPD +1.
[If refine lv is 9 or higher]
While long-range attacking has a chance of autocasting [Shadow Slash] 10 lv.
[If refine lv is 11 or higher]
Increase chance of autocasting [Shadow Slash] 10 lv. while long-range attacking
While long-range attacking has a chance of autocasting [Soul Expansion] 3 lv.
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[Ancient Hero Set]
Ancient Hero Boots22171
Master of Souls28255
Has a chance to activate effects for 7 seconds when dealing physical damage:
INT +20.
Ghost property magical damage +10%.
-------------
Class: Rifle
Attack: 150
Weight: 100
Weapon Lv: 4
Required Level: 100
Jobs: Rebellion Jobs

Не указано

Флаги
Можно добавить в скупочную лавку игрока? Нет
Призывает монстра? Нет
Является частью контейнера? Нет
Имеет уникальный стек? Нет
Привязывается при надевании? Нет
Объявляет выпадение? Нет
Расходуется при использовании? Да
Имеет эффект при падении? Нет
Стакирование
Не указано
Использование
Не указано
Торговля
Переопределить Не указано
Можно выбросить? Да
Можно обменять? Да
Можно обменять с партнером? Да
Можно продать NPC? Да
Можно поместить в тележку? Да
Можно поместить в хранилище? Да
Можно поместить в хранилище гильдии? Да
Можно отправить по почте? Да
Можно выставить на аукцион? Да
Задержка
Не указано
.@r = getrefine();
bonus bMatk,210+10*(.@r/3);
bonus bAspdRate,3*(.@r/3);
if (.@r >= 7) {
   bonus bAspd,1;
   bonus bMatkRate,5;
   if (.@r >= 9) {
      .@chance = 1;
      /* unknown rate*/
      if (.@r >= 11) {
         .@chance += 1;
         bonus5 bAutoSpell,"WL_SOULEXPANSION",3,1,BF_LONG,1;
      }
      bonus5 bAutoSpell,"MG_SOULSTRIKE",10,.@chance,BF_LONG,1;
   }
}
Справка по Скрипту
getrefine Команда
getrefine
Сигнатура:
getrefine()
Описание:
function is called. This function is intended for use in item scripts.
bMatk Бонус Предмета
bMatk
Сигнатура:
bonus bMatk,n;
Описание:
Magical attack power + n
bAspdRate Бонус Предмета
bAspdRate
Сигнатура:
bonus bAspdRate,n;
Описание:
Attack speed + n%
if Команда
if
Сигнатура:
if (<condition>) <statement>;
Описание:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Пример:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bAspd Бонус Предмета
bAspd
Сигнатура:
bonus bAspd,n;
Описание:
Attack speed + n
bMatkRate Бонус Предмета
bMatkRate
Сигнатура:
bonus bMatkRate,n;
Описание:
Magical attack power + n%
bonus5 Команда
bonus5
Сигнатура:
bonus5 <bonus type>,<val1>,<val2>,<val3>,<val4>,<val5>;
Описание:
These commands are meant to be used in item scripts. They will probably work outside item scripts, but the bonus will not persist for long. They, as expected, refer only to an invoking character. kind in ''.
bAutoSpell Бонус Предмета
bAutoSpell
Сигнатура:
bonus5 bAutoSpell,sk,y,n,bf,i;
Описание:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
Не указано
Справка по Скрипту

Для этого скрипта не найдено документированных справок.

Не указано
Справка по Скрипту

Для этого скрипта не найдено документированных справок.

Не указано

Не указано

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