Item Details

Sagittarius Celestial Coronet [1] ( Sagittarius_DiademK )

ID 400061 Sagittarius Celestial Coronet [1]
Sagittarius Celestial Coronet [1] Цена покупки: zeny Цена продажи: 0 zeny Вес: 10 Слоты: 1
Тип: Броня/Одежда/Сапоги/Головной убор/Аксессуар. Подтип: Не указано Пол: Оба Локации: Головной убор (верхний)
Атака: Не указано Магическая атака: Не указано Диапазон: Не указано Защита: Не указано
Уровень оружия: Не указано Уровень брони: 1 Мин. Уровень Снаряжения: 130 Макс. Уровень Снаряжения: Не указано
Поддается улучшению: 1 Оцениваемый: Не указано Элемент: Нейтральный Классы: Не указано

Sagitário é o signo que representa liberdade , confiança e perseverança. Mas não precisa ser do Signo de Sagitário para usar essa linda diadema.
--------------------------
A cada 2 refinos:
ATQ +20.
--------------------------
Refino +7 ou mais:
Conjuração variável -15%.
Refino +9 ou mais:
Dano físico a distância +15%.
Refino +11 ou mais:
Conjuração fixa -0,2 segundos.
Dano físico contra os tamanhos Pequeno e Médio +15%.
--------------------------
Conjunto
[Incendiária-OS]
Recarga de [Explosão Espiritual] -1 segundo.
A cada 2 refinos da arma:
Dano físico a distância +3%.
--------------------------
Conjunto
[HR-S55-OS]
Dano físico a distância +5%.
A cada 2 refinos da arma:
Dano de [Execução] +3%.
--------------------------
Conjunto
[Safira-OS]
Conjuração variável -10%.
A cada 2 refinos da arma:
Dano de [Bomba Ácida] +3%.
--------------------------
Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 0 DEFM: 0
Peso: 10
Nível necessário: 130
Classes: Todas

Per 2 tingkat tempa:
ATK +20
------------------------
Jika tingkat tempa +7 atau lebih,
Variable Cast-time -15%
------------------------
Jika tingkat tempa +9 atau lebih,
Damage serangan jarak-jauh +15%
------------------------
Jika tingkat tempa +11 atau lebih,
Damage serangan fisik ke monster small & medium +15%
Fix Cast-time -0.2 detik
------------------------
Set Bonus
Sagittarius Diadem Type K [1]
Burning Knuckle-OS [2]

Cooldown-time dari skill "Rampage Blast" -1 detik

Per 2 tingkat tempa Burning Knuckle-OS [2]
Damage serangan jarak-jauh +3%
------------------------
Set Bonus
Sagittarius Diadem Type K [1]
Saphir Hall-OS [2]

Variable Cast-time -10%

Per 2 tingkat tempa Saphir Hall-OS [2]
Damage dari skill "Acid Bomb" +3%
------------------------
Set Bonus
Sagittarius Diadem Type K [1]
HR-S55-OS [2]

Damage serangan jarak-jauh +5%

Per 2 tingkat tempa HR-S55-OS [2]
Damage dari skill "God's Hammer" +3%
------------------------
Jenis : Headgear
Posisi : Upper
DEF : 0
Berat : 10
Syarat Lv : 130
Job : Semua Job

Crown to represent the ninth eclipse of Sagittarius. Zircon, the birthstone, is embedded in it.
Modified to suit OS Weapons.
Every 2 Refine, ATK +20.
When Refined to 7, Variable Casting Time decreased by 15%.
When Refined to 9, Distance Physical damage increased by 15%.
When Refined to 11, , physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s.

When worn together with Burning Knuckle OS, cooltime of Rampage Blaster skill decreased by 1s, Distance Physical damage increased by 3% per 2 levels of weapon Refine.
When worn together with Saphir Hall OS, Variable Casting Time decreased by 10%, damage of Acid Bomb skill is increased by 3% per 2 levels of weapon Refine.
When worn together with HR-S55-OS, Distance Physical damage increased by 5%, damage of God's Hammer skill is increased by 3% per 2 levels of weapon Refine.
Class: Helmet Defense: 0
Location: Upper Weight: 10
Requires Level: 130
Usable By: All Jobs

A magnificent diadem created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign.
-------------
Modified to suit OS Weapons.
ATK +20 for every 2 weapon refine levels.
[If refined to +7 or higher] Variable Cast Time of all skills -15%.

[If refined to +9 or higher] Long-Ranged Physical Damage +15%.

[If refine rate is +11 or higher] physical damage inflicted on small and medium-size monsters +15%, Fixed Cast Time of all skills -0.2 sec.

[If equipped with Burning Knuckle-OS] [Rampage Blast] cooldown -1 sec, Long-Ranged Physical Damage +3% for every 2 weapon refine levels.

[If equipped with Saphir Hall-OS] Variable Cast Time of all skills -10%, [Acid Bomb] damage +3% for every 2 weapon refine levels.

[If equipped with HR-S55-OS] [God's Hammer] damage +3% for every 2 weapon refine levels, Long-Ranged Physical Damage +5%
-------------
Class: Headgear
Defense: 0
Location: Upper
Weight: 10
Required Level: 130
Jobs: All

Все

Не указано

Флаги
Можно добавить в скупочную лавку игрока? Нет
Призывает монстра? Нет
Является частью контейнера? Нет
Имеет уникальный стек? Нет
Привязывается при надевании? Нет
Объявляет выпадение? Нет
Расходуется при использовании? Да
Имеет эффект при падении? Нет
Стакирование
Не указано
Использование
Не указано
Торговля
Переопределить Не указано
Можно выбросить? Да
Можно обменять? Да
Можно обменять с партнером? Да
Можно продать NPC? Да
Можно поместить в тележку? Да
Можно поместить в хранилище? Да
Можно поместить в хранилище гильдии? Да
Можно отправить по почте? Да
Можно выставить на аукцион? Да
Задержка
Не указано
.@r = getrefine();
bonus bBaseAtk,20*(.@r/2);
if (.@r>=7) {
   bonus bVariableCastrate,-15;
}
if (.@r>=9) {
   bonus bLongAtkRate,15;
}
if (.@r>=11) {
   bonus bFixedCast,-200;
   bonus2 bAddSize,Size_Small,15;
   bonus2 bAddSize,Size_Medium,15;
}
Справка по Скрипту
getrefine Команда
getrefine
Сигнатура:
getrefine()
Описание:
function is called. This function is intended for use in item scripts.
bBaseAtk Бонус Предмета
bBaseAtk
Сигнатура:
bonus bBaseAtk,n;
Описание:
Basic attack power + n
if Команда
if
Сигнатура:
if (<condition>) <statement>;
Описание:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Пример:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bVariableCastrate Бонус Предмета
bVariableCastrate
Сигнатура:
bonus2 bVariableCastrate,sk,n;
Описание:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bLongAtkRate Бонус Предмета
bLongAtkRate
Сигнатура:
bonus bLongAtkRate,n;
Описание:
Increases damage of long ranged attacks by n%
bFixedCast Бонус Предмета
bFixedCast
Сигнатура:
bonus bFixedCast,t;
Описание:
Increases fixed cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
bAddSize Бонус Предмета
bAddSize
Сигнатура:
bonus2 bAddSize,s,x;
Описание:
+x% physical damage against size s
Не указано
Справка по Скрипту

Для этого скрипта не найдено документированных справок.

Не указано
Справка по Скрипту

Для этого скрипта не найдено документированных справок.

Не указано

Не указано

Не указано

Не указано

ID Предмет-активатор Базовые предметы Материалы Роли Детали
#7 Armor Modification Box (Lower) 23 57 rodatabase.base_item Детали
#8 Armor Modification Box (Middle) 23 57 rodatabase.base_item Детали
Улучшение Группа Уровень предмета Поддается улучшению Уровень оружия Уровень брони Детали
Улучшение Броня 1 Да Не указано 1 Детали

Не указано