Item Details

Platinum Arbitrator [1] ( Platinum_Arbitrator )

ID 450257 Platinum Arbitrator [1]
Platinum Arbitrator [1] Цена покупки: zeny Цена продажи: 0 zeny Вес: 100 Слоты: 1
Тип: Броня/Одежда/Сапоги/Головной убор/Аксессуар. Подтип: Не указано Пол: Оба Локации: Броня
Атака: Не указано Магическая атака: Не указано Диапазон: Не указано Защита: 100
Уровень оружия: Не указано Уровень брони: 1 Мин. Уровень Снаряжения: 100 Макс. Уровень Снаряжения: Не указано
Поддается улучшению: 1 Оцениваемый: Не указано Элемент: Нейтральный Классы: Не указано

Armadura usada pela Juíza do último julgamento. Ela descerá dos céus quando a sétima trombeta for tocada.
--------------------------
HP e SP máx. +10%.
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Refino +5 ou mais:
FOR +15.
Refino +7 ou mais:
FOR +15 adicional.
Refino +10 ou mais:
Precisão perfeita +25.
Torna a armadura indestrutível em batalha.
--------------------------
Ao aprender [Disparo Perfurante] nv.5:
A cada 2 níveis de base:
Dano de [Toque do Oblívio] +2%.
Dano de [Disparo Perfurante] +1%.
--------------------------
A cada nível de [Consagração]:
HP máx. +8%.
--------------------------
A cada nível de [Estocada Precisa]:
Dano físico contra todas as raças +4%.
--------------------------
Tipo: Armadura
DEF: 100 DEFM: 0
Peso: 10
Nível necessário: 100
Classes: Todas

MaxHP +10%,
MaxSP +10%.
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Per level skill Inspiration yang dipelajari

MaxHP +4%.
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Jika mempelajari skill Cannon Spear Lvl.5

Cooldown Cannon Spear -1 detik
DamageCannon Spear +1% per 3 Base Lvl
DamageBanishing Point +1% per 3 Base Lvl
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Per level skill Pinpoint Attack yang dipelajari,

Fisikal damage ke semua race monster +12%.
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Jika tingkat tempa +8 atau lebih

STR +8.
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Jika tingkat tempa +10 atau lebih

STR +8.
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Jika tingkat tempa +12 atau lebih

STR +8,
Perfect Hit +25,
Armor tidak dapat hancur.
------------------------
Set Bonus
Valkyrie's Blessing
Platinum Arbitrator [1]

Per level skill Inspiration yang dipelajari:
MaxHP +4%

Jika mempelajari skill Cannon Spear Lvl.5:
Cooldown Canon Spear -0.5 detik
Damage Cannon Spear +1% per 3 Base Lvl
Damage Banishing Point +1% per 3 Base Lvl

Per level skill Pinpoint Attack yang dipelajari:
Damage seragan fisik ke semua race monster +8%

Jika tingkat tempa Platinum Arbitrator [1] +8 atau lebih
STR +2

Jika tingkat tempa Platinum Arbitrator [1] +10 atau lebih
STR +2

Jika tingkat tempa Platinum Arbitrator [1] +12 atau lebih
STR +2
------------------------
Posisi : Armor
Def : 100
Berat : 10
Syarat Lv : 100
Job : Semua Job

An elegant and dignified white silver armor.
It is said that when someone who disrupts the balance of the world appears, he will appear.
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ASPD + 10%
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When refined to +5 or higher,
STR +15.

When refined to +7 or higher,
Additional STR +15.
------------------------
Every level of Inspiration,
Increase Max HP +5%.

When learned Cannon Spear Lv 5,
Reduce Cooldown of Overbrand by 1 sec.
Increase damage of Vanishing Point by 100%.

Every level of Pinpoint Attack,
Increase damage dealt to All Race +14%.
------------------------
Type : Armor
Def : 100
Weight : 10
Required Level : 100
Class : All Jobs

Все

Не указано

Флаги
Можно добавить в скупочную лавку игрока? Нет
Призывает монстра? Нет
Является частью контейнера? Нет
Имеет уникальный стек? Нет
Привязывается при надевании? Нет
Объявляет выпадение? Нет
Расходуется при использовании? Да
Имеет эффект при падении? Нет
Стакирование
Не указано
Использование
Не указано
Торговля
Переопределить Не указано
Можно выбросить? Да
Можно обменять? Да
Можно обменять с партнером? Да
Можно продать NPC? Да
Можно поместить в тележку? Да
Можно поместить в хранилище? Да
Можно поместить в хранилище гильдии? Да
Можно отправить по почте? Да
Можно выставить на аукцион? Да
Задержка
Не указано
.@r = getrefine();
bonus bMaxHPrate,10+(getskilllv("LG_INSPIRATION")*8);
bonus bMaxSPrate,10;
bonus2 bAddRace,RC_All,14*getskilllv("LG_PINPOINTATTACK");
if (getskilllv("LG_CANNONSPEAR") == 5) {
   bonus2 bSkillCooldown,"LG_CANNONSPEAR",-1500;
   bonus2 bSkillAtk,"LG_CANNONSPEAR",BaseLevel/2;
   bonus2 bSkillAtk,"LG_BANISHINGPOINT",2*(BaseLevel/2);
}
if (.@r>=5)
   bonus bStr,15;
if (.@r>=7)
   bonus bStr,15;
if (.@r>=10) {
   bonus bPerfectHitAddRate,25;
   bonus bUnbreakableArmor;
}
Справка по Скрипту
getrefine Команда
getrefine
Сигнатура:
getrefine()
Описание:
function is called. This function is intended for use in item scripts.
bMaxHPrate Бонус Предмета
bMaxHPrate
Сигнатура:
bonus bMaxHPrate,n;
Описание:
MaxHP + n%
getskilllv Команда
getskilllv
Сигнатура:
getskilllv(<skill id>)
getskilllv("<skill name>")
Описание:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Пример:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
bMaxSPrate Бонус Предмета
bMaxSPrate
Сигнатура:
bonus bMaxSPrate,n;
Описание:
MaxSP + n%
bAddRace Бонус Предмета
bAddRace
Сигнатура:
bonus2 bAddRace,r,x;
Описание:
+x% physical damage against race r
if Команда
if
Сигнатура:
if (<condition>) <statement>;
Описание:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Пример:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bSkillCooldown Бонус Предмета
bSkillCooldown
Сигнатура:
bonus2 bSkillCooldown,sk,t;
Описание:
Increases cooldown of skill sk by t milliseconds
bSkillAtk Бонус Предмета
bSkillAtk
Сигнатура:
bonus2 bSkillAtk,sk,n;
Описание:
Increases damage of skill sk by n%
bStr Бонус Предмета
bStr
Сигнатура:
bonus bStr,n;
Описание:
STR + n
bPerfectHitAddRate Бонус Предмета
bPerfectHitAddRate
Сигнатура:
bonus bPerfectHitAddRate,n;
Описание:
On-target impact attack probability + n%
bUnbreakableArmor Бонус Предмета
bUnbreakableArmor
Сигнатура:
bonus bUnbreakableArmor;
Описание:
Armor cannot be damaged/broken by any means
Не указано
Справка по Скрипту

Для этого скрипта не найдено документированных справок.

Не указано
Справка по Скрипту

Для этого скрипта не найдено документированных справок.

Не указано

Не указано

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Улучшение Группа Уровень предмета Поддается улучшению Уровень оружия Уровень брони Детали
Улучшение Броня 1 Да Не указано 1 Детали

Не указано