Deadman Bandana [1] ( Hitaikakushi_ )
| ID 5903 |
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Цена покупки: zeny | Цена продажи: 0 zeny | Вес: 20 | Слоты: 1 | ||||||||||||||||||||||||||||||||||||
| Тип: Броня/Одежда/Сапоги/Головной убор/Аксессуар. | Подтип: Не указано | Пол: Оба | Локации: Головной убор (верхний) | |||||||||||||||||||||||||||||||||||||
| Атака: Не указано | Магическая атака: Не указано | Диапазон: Не указано | Защита: 15 | |||||||||||||||||||||||||||||||||||||
| Уровень оружия: Не указано | Уровень брони: 1 | Мин. Уровень Снаряжения: 99 | Макс. Уровень Снаряжения: Не указано | |||||||||||||||||||||||||||||||||||||
| Поддается улучшению: 1 | Оцениваемый: Не указано | Элемент: Нейтральный | Классы: Не указано | |||||||||||||||||||||||||||||||||||||
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Uma bandana fantasma relativamente normal com uma insígnia espiral vermelha na frente. Ele demonstra uma forte conexão entre o usuário e a vida após a morte. An otherwise normal ghost bandana with a red spiral insignia on the front. It demonstrates a strong connection between the wearer and the afterlife. An otherwise normal ghost bandana with a red spiral insignia at the front. It demonstrates a strong connection between the wearer and the afterlife. Не указано
Флаги
Стакирование
Не указано
Использование
Не указано
Торговля
Задержка
Не указано
.@r = getrefine();
.@rate = 1;
bonus bCritical,.@r*2;
bonus bFixedCastrate,-2;
if (.@r>=7) {
bonus bMatk,20;
.@rate += 3;
}
if (.@r>=9) {
bonus bVariableCastrate,-20;
bonus2 bSkillUseSP,"SL_STUN",5;
bonus2 bSkillUseSP,"SL_SMA",5;
}
bonus3 bAutoSpellWhenHit,"SL_SWOO",getskilllv("SL_SWOO"),(.@rate*10);
Справка по Скрипту
getrefine
Команда
getrefine
Сигнатура:
Описание:
function is called.
This function is intended for use in item scripts.
bCritical
Бонус Предмета
bCritical
Сигнатура:
Описание:
Critical + n
bFixedCastrate
Бонус Предмета
bFixedCastrate
Сигнатура:
Описание:
Increases fixed cast time of skill sk by n% (has effect in RENEWAL_CAST only)
if
Команда
if
Сигнатура:
Описание:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Пример:
bMatk
Бонус Предмета
bMatk
Сигнатура:
Описание:
Magical attack power + n
bVariableCastrate
Бонус Предмета
bVariableCastrate
Сигнатура:
Описание:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bSkillUseSP
Бонус Предмета
bSkillUseSP
Сигнатура:
Описание:
Decreases SP consumption of skill sk by n
bAutoSpellWhenHit
Бонус Предмета
bAutoSpellWhenHit
Сигнатура:
Описание:
Adds a n/10% chance to cast skill sk of level y when being hit by a direct attack with trigger criteria bf
getskilllv
Команда
getskilllv
Сигнатура:
Описание:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Пример:
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