Item Details

Glorious Arc Wand ( Krieger_Onehand_Staff1 )

# 1640 Glorious Arc Wand
Glorious Arc Wand Buy: 20 zeny Sell: 10 zeny Weight: 0 Slots: N/A
Type: Weapon item. Subtype: N/A Gender: Both Locations: Weapon
Attack: 70 M. Attack: 135 Range: 1 Defense: N/A
Weapon Level: 4 Armor Level: N/A Equip Level Min: 80 Equip Level Max: N/A
Refineable: 1 Gradable: N/A Element: Neutral Classes: N/A

Cajado fabricado no Reino Maroll.
Indestrutível em batalha.
ATQM +135.
Dano mágico contra as raças Humanoide e Humano +15%.
Ignora 25% da DEFM das raças Humanoide e Humano.
Refino +6 ou mais:
Ignora +5% adicional da DEFM das raças Humanoide e Humano.
Refino +9 ou mais:
ATQM +5%.
Tempo de conjuração variável -5%.
Pós-conjuração -5%.
Tipo: Cajado
Ataque: 70
Peso: 0
Nível da arma: 4
Nível necessário: 80
Classes: Espiritualistas, Magos, Noviços e evoluções

A weapon that has been designed specifically for battles against humans.
Account Bound
Class: One-Handed Staff
Attack: 70
Magic Attack: 135
Property: Neutral
Weight: 0
Weapon Level: 4
Requires Level: 80
Usable By: Acolyte Jobs, Mage Jobs, Soul Linker
Increases magical damage on Demi-Human race targets by 15%.
Bypass 25% of hard magic defense of Demi-Human race targets when performing a magical attack.
Increases magical damage on Human Player race targets by 15%.
Bypass 25% of hard magic defense of Human Player race targets when performing a magical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard magic defense of Human Player race targets when performing a magical attack.
If upgrade level is +9 or higher,
MATK + 5%
Reduces the variable casting time of skills by 5%.
Reduces the fixed casting time of skills by 5%.

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Can be dropped: Can be traded: Can be traded with partner: Can be sold to NPC:
Can be placed in the cart: Can be placed in the storage: Can be placed in guild storage: Can be put in a mail:
Can be put in an auction: Delay:
bonus2 bMagicAddRace,RC_DemiHuman,15;
bonus2 bMagicAddRace,RC_Player_Human,15;
.@r = getrefine();
bonus2 bIgnoreMdefRaceRate,RC_DemiHuman,25 + ((.@r > 5) ? 5 : 0);
bonus2 bIgnoreMdefRaceRate,RC_Player_Human,25 + ((.@r > 5) ? 5 : 0);
bonus bUnbreakableWeapon;
if (.@r > 8) {
   bonus bMatkRate,5;
   bonus bVariableCastrate,-5;
   bonus bDelayrate,-5;
}
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