Item Details

Iron Nail [2] ( Iron_Nail_K )

# 1847 Iron Nail [2]
Iron Nail [2] Buy: zeny Sell: 0 zeny Weight: 100 Slots: 2
Type: Weapon item. Subtype: N/A Gender: Both Locations: Weapon
Attack: 180 M. Attack: N/A Range: 1 Defense: N/A
Weapon Level: 4 Armor Level: N/A Equip Level Min: 100 Equip Level Max: N/A
Refineable: 1 Gradable: N/A Element: Neutral Classes: Fourth classes., All Third

Garras imbuídas com energias de tempos antigos. Não se conhece um material que não tenha cedido às suas lâminas.
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A cada 2 refinos:
ATQ +10.
A cada 3 refinos:
Dano físico a distância +4%.
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Refino +9 ou mais:
Dano de [Explosão Espiritual] +10%.
Refino +11 ou mais:
Recarga de [Explosão Espiritual] -1 segundo.
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Conjunto
[Botas Ancestrais]
Ao realizar ataques físicos:
3% de chance de ativar um [efeito] por 7 segundos.
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Efeito:
FOR +20.
ATQ da arma +15%.
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Tipo: Soqueira
ATQ: 180 ATQM: 0
Peso: 100
Nível da arma: 4
Nível necessário: 100
Classes: Shuras e evoluções

Knuckle used by an Ancient Hero.
It seems to have a different structure than the existing Knuckle, but it's specialized in overpowering the enemy at once. It seems to resonate with Ancient Hero Boots.
Every 2 Refine levels ATK + 10.
Every 3 Refine levels distance physical damage power increased by 4%.
When Refine level is 9 [Rampage Blaster] damage is increased by 10%.
When Refine level is 11 [Rampage Blaster] skill cooltime is decreased by 1s.
When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate (3%) for 7s STR+20, ATK+ 15% .
Type: Knuckle Attack: 180
Weight: 100
Weapon Lv : 4
Required Lv : 100
Required Job: Sura Jobs

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bBaseAtk,.@r/2*10;
bonus bLongAtkRate,.@r/3*4;
if (.@r >= 9)
   bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",10;
if (.@r >= 11)
   bonus2 bSkillCooldown,"SR_RAMPAGEBLASTER",-1000;
N/A
N/A