Item Details

Illusion Bazerald [2] ( Bazerald_IL )

# 28762 Illusion Bazerald [2]
Illusion Bazerald [2] Buy: 20 zeny Sell: 10 zeny Weight: 50 Slots: 2
Type: Weapon item. Subtype: N/A Gender: Both Locations: Weapon
Attack: 120 M. Attack: 170 Range: 1 Defense: N/A
Weapon Level: 4 Armor Level: N/A Equip Level Min: 120 Equip Level Max: N/A
Refineable: 1 Gradable: N/A Element: Fire Classes: N/A

Adaga solene com emblemas luxuosos gravados. Geralmente utilizadas em ocasiões especiais.
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INT +5.
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A cada 2 refinos:
Dano mágico +1%.
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Refino +7 ou mais:
Dano mágico de propriedade Fogo +10%.
Refino +9 ou mais:
Dano de [Lanças de Fogo] e [Bolas de Fogo] +40%.
Refino +11 ou mais:
Dano de [Chuva de Meteoros] e [Meteoro Escarlate] +30%.
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Conjunto
[Florzinha Ilusional]
ATQM +50.
Arma e Elmo refinados no +7 ou mais:
Conjuração variável -10%.
Soma dos refinos 18 ou mais:
Dano mágico contra os tamanhos Pequeno e Médio +15%.
Soma dos refinos 22 ou mais:
Ao realizar ataques mágicos, 5% de chance de ativar um [efeito] por 10 segundos.
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Efeito:
ATQM +50.
Dano mágico de propriedade Fogo +20% adicional.
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Tipo: Adaga
ATQ: 120 ATQM: 170
Propriedade: Fogo
Peso: 50
Nível da arma: 4
Nível necessário: 120
Classes: Espadachins, Arqueiros, Mercadores, Gatunos, Magos, Ninjas, Espiritualistas e evoluções

A formal dress dagger, engraved with luxurious emblems.
People of noble status often use it for decoration or ceremonial purposes.
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INT + 5, MATK + 170.
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For every 2 refine level, MATK + 1%.
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When refined to +7 or higher, increase Fire property magic damage by 10%.
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When refined to +9 or higher, increase Fire Bolt and Fire Ball damage by 40%.
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When refined to +11 or higher, increase Meteor Storm and Crimson Rock damage by 30%.
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Set Bonus:
Illusion Bazerald [2]
Illusion Fancy Flower [1]

MATK + 50.
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When the both items are refined to +7 or higher,
Reduce variable casting time by 10%.
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When the total refine level of set are 18 or higher,
Increase magic damage against Small and Medium sized enemies by 15%.
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When the total refine level of set are 22 or higher,
When dealing magic damage, there's a chance to gain MATK + 50 and increase Fire property magic damage by 20% for 10 seconds.
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Type : Dagger
Attack : 120
Weight : 50
Property : Fire
Weapon Level : 4
Required Level : 120
Class : Swordman, Archer, Thief, Mage, Merchant, Ninja, and Soul Linker Classes

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
bonus bAtkEle,Ele_Fire;
bonus bInt,5;
.@r = getrefine();
bonus bMatkRate,(.@r/2);
if (.@r >= 7) {
   bonus2 bMagicAtkEle,Ele_Fire,10;
   if (.@r >= 9) {
      bonus2 bSkillAtk,"MG_FIREBOLT",40;
      bonus2 bSkillAtk,"MG_FIREBALL",40;
      if (.@r >= 11) {
         bonus2 bSkillAtk,"WZ_METEOR",30;
         bonus2 bSkillAtk,"WL_CRIMSONROCK",30;
      }
   }
}
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