Item Details

( Thanos_Boots3 )

# 470327
Compra: zeny Venda: 0 zeny Peso: 120 Slots: 1
Tipo: Equipamento Subtipo: N/A Gênero: Ambos Locais: Sapatos
Ataque: N/A Ataque Mágico: N/A Alcance: N/A Defesa: 60
Nível da Arma: N/A Nvl. Armad.: 2 Nvl. Min.: 190 Nvl. Máx.: N/A
Refinável: 1 Graduável: 1 Elemento: Neutro Classes: N/A

A pair of boots designed to resonate with Thanatos equipment.
You can feel the spirit of a magician from it.
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Account Bound
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MHP + 1500, MSP + 100.
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For every 2 refine level, MHP + 2%, MSP + 1%.
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When refined to +7 or higher, MATK + 50.
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When refined to +9 or higher, MATK + 10%.
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When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s.
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Set Bonus:
Thanatos Magic Boots [1]
Thanatos Two-handed Staff-AD [2]

Reduce Crimson Rock cooldown by 5s.
Increase magic damage against all class enemies by 10%.

When Weapon Grade is C or higher, increase Crimson Rock damage by 20%.
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Set Bonus:
Thanatos Magic Boots [1]
Thanatos Staff-AD [2]

Reduce Varetyr Spear cooldown by 1.5s.
Reduce Lightning Land cooldown by 1s.

When Weapon Grade is C or higher, increase Lightning Land damage by 10%.
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Set Bonus:
Thanatos Magic Boots [1]
Thanatos Dagger-AD [2]

Increase magic damage against all class enemies by 10%.

When Weapon Grade is C or higher, increase From The Abyss damage by 15%.
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[Grade Bonus]
[Grade D] MHP + 2500, MSP + 300.
[Grade C] After Cast Delay - 5%, MATK + 5%.
[Grade B] S.MATK + 5.
[Grade A] S.MATK + 3, Fixed Casting Time - 0.5s.
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Type : Shoes
Def : 60
Weight : 120
Armor Level : 2
Required Level : 190
Class : All jobs

Todos

N/A

Permitido na loja de compra de jogador: Invoca monstro: É vinculado ao equipar: Restrição de empilhamento no inventário:
Pode ser solto: Pode ser trocado: Pode ser trocado com membro de grupo: Pode ser vendido para NPC:
Pode ser colocado no carrinho: Pode ser colocado no armazém: Pode ser colocado no armazém da guilda: Pode ser colocado no correio:
Pode ser leiloado: Atraso:
.@r = getrefine();
.@g = getenchantgrade();
bonus bMaxHP,1500;
bonus bMaxSP,100;
bonus bMaxHPrate,2*(.@r/2);
bonus bMaxSPrate,.@r/2;
if (.@r>=7) {
   bonus bMatk,50;
   if (.@r>=9) {
       bonus bMatkRate,10;
       if (.@r>=11) {
            bonus bDelayrate,-5;
            bonus bFixedCast,-500;
       }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bMaxHP,2500;
   bonus bMaxSP,300;
   if (.@g>=ENCHANTGRADE_C) {
       bonus bDelayrate,-5;
       bonus bMatkRate,5;
       if (.@g>=ENCHANTGRADE_B) {
            bonus bSMatk,5;
            if (.@g>=ENCHANTGRADE_A) {
                bonus bSMatk,3;
                bonus bFixedCast,-500;
            }
       }
   }
}
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