Combo de Itens Detalhes

Combo de Itens #322

Tamanho do Combo: 3
Itens do Combo
Efeito do Combo
bonus2 bSubRace,RC_All,-200;
bonus2 bSubRace,RC_DemiHuman,200;
bonus2 bSubRace,RC_Player_Human,200;
bonus bVit,3;
bonus bMaxHPrate,12;
bonus bHealPower2,10;
bonus bAddItemHealRate,10;
autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }";
Referências do Script
bSubRace Bônus de Item
bSubRace
Assinatura:
bonus3 bSubRace,r,x,bf;
Descrição:
+x% damage reduction against race r with trigger criteria bf
bVit Bônus de Item
bVit
Assinatura:
bonus bVit,n;
Descrição:
VIT + n
bMaxHPrate Bônus de Item
bMaxHPrate
Assinatura:
bonus bMaxHPrate,n;
Descrição:
MaxHP + n%
bHealPower2 Bônus de Item
bHealPower2
Assinatura:
bonus bHealPower2,n;
Descrição:
Increases heal amount if you are healed by any skills by n%
bAddItemHealRate Bônus de Item
bAddItemHealRate
Assinatura:
bonus2 bAddItemHealRate,iid,n;
Descrição:
Increases HP recovered by n% for item iid
bHPRegenRate Bônus de Item
bHPRegenRate
Assinatura:
bonus2 bHPRegenRate,n,t;
Descrição:
Gain n HP every t milliseconds
specialeffect2 Comando
specialeffect2
Assinatura:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Descrição:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.