Combo de Itens Detalhes

Combo de Itens #3938

Tamanho do Combo: 2
Itens do Combo
Gelinho Místico
Charm_Of_Frozen_BR
Capa Mística [1]
Manteau_Of_Mistic_Froz
Efeito do Combo
bonus2 bSkillCooldown,"AB_CHEAL",-2000;
bonus4 bAutoSpellOnSkill,"AL_HEAL","AL_INCAGI",max(getskilllv("AL_INCAGI"),1),1000;
bonus4 bAutoSpellOnSkill,"AL_INCAGI","AL_BLESSING",max(getskilllv("AL_BLESSING"),1),1000;
bonus4 bAutoSpellOnSkill,"AB_CANTO","AB_CLEMENTIA",max(getskilllv("AB_CLEMENTIA"),1),1000;
Referências do Script
bSkillCooldown Bônus de Item
bSkillCooldown
Assinatura:
bonus2 bSkillCooldown,sk,t;
Descrição:
Increases cooldown of skill sk by t milliseconds
bAutoSpellOnSkill Bônus de Item
bAutoSpellOnSkill
Assinatura:
bonus5 bAutoSpellOnSkill,sk,x,y,n,i;
Descrição:
Adds a n/10% chance to autospell skill x at level y when using skill sk
getskilllv Comando
getskilllv
Assinatura:
getskilllv(<skill id>)
getskilllv("<skill name>")
Descrição:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Exemplo:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;