Combo de Itens #7594
Tamanho do Combo: 2
Itens do Combo
Grand_Pere_Card
Moonlight_Bell_BR
Efeito do Combo
bonus2 bResEff,Eff_Sleep,10000; bonus bUnbreakableArmor; bonus bUnbreakableWeapon; bonus2 bSkillCooldown,"WM_LULLABY_DEEPSLEEP",-1000*getequiprefinerycnt(EQI_ARMOR);
Referências do Script
bResEff
Bônus de Item
bResEff
Assinatura:
bonus2 bResEff,eff,n;
Descrição:
Adds a n/100% tolerance to status eff
bUnbreakableArmor
Bônus de Item
bUnbreakableArmor
Assinatura:
bonus bUnbreakableArmor;
Descrição:
Armor cannot be damaged/broken by any means
bUnbreakableWeapon
Bônus de Item
bUnbreakableWeapon
Assinatura:
bonus bUnbreakableWeapon;
Descrição:
Weapon cannot be damaged/broken by any means
bSkillCooldown
Bônus de Item
bSkillCooldown
Assinatura:
bonus2 bSkillCooldown,sk,t;
Descrição:
Increases cooldown of skill sk by t milliseconds
getequiprefinerycnt
Comando
getequiprefinerycnt
Assinatura:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Descrição:
slot. For a list of equipment slots see 'getequipid'.
Can be used to check if you have reached a maximum refine value, default for
this is +10:
Exemplo:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;