Комбо Предметов Показать все

Комбо Предметов

ID Размер Комбо Предметы Комбо Эффект Комбо Действия
6955 2 bonus2 bAddRace,RC_All,20; bonus2 bAddRace,RC_Player_Human,-20; bonus2 bAddRace,RC_Player_Doram,-20; Детали
6956 2 bonus2 bAddRace,RC_All,20; bonus2 bAddRace,RC_Player_Human,-20; bonus2 bAddRace,RC_Player_Doram,-20; Детали
6957 2 bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10; Детали
6958 2 bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10; Детали
6959 2 bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10; Детали
6960 2 bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10; Детали
6962 2 bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10; Детали
6963 2 bonus2 bMagicAddRace,RC_All,10; bonus2 bMagicAddRace,RC_Player_Human,-10; bonus2 bMagicAddRace,RC_Player_Doram,-10; Детали
6964 2 bonus2 bMagicAddRace,RC_All,20; bonus2 bMagicAddRace,RC_Player_Human,-20; bonus2 bMagicAddRace,RC_Player_Doram,-20; Детали
6965 2 bonus2 bAddEle,Ele_All,2; if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,3*(getequiprefiner... Детали
6966 2 bonus2 bAddEle,Ele_All,2; if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,3*(getequiprefiner... Детали
6967 2 bonus2 bAddEle,Ele_All,2; if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,3*(getequiprefiner... Детали
6968 2 .@r_armor = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,3; if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { bon... Детали
6969 2 .@r_armor = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,3; if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { bon... Детали
6970 2 .@r_armor = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,3; if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { bon... Детали
6971 2 bonus bCritAtkRate,3; if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { bonus bCritAtkRate,3*(getequiprefinerycnt(EQI... Детали
6972 2 bonus bCritAtkRate,3; if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { bonus bCritAtkRate,3*(getequiprefinerycnt(EQI... Детали
6973 2 bonus bCritAtkRate,3; if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { bonus bCritAtkRate,3*(getequiprefinerycnt(EQI... Детали
6974 2 bonus bCritAtkRate,3; if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { bonus bCritAtkRate,3*(getequiprefinerycnt(EQI... Детали
6975 2 bonus2 bMagicAddEle,Ele_All,2; if (getenchantgrade(EQI_ARMOR)>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,3*(geteq... Детали