Flush Detecting Staff [2] ( F_Ein_BHSTAFF )
ID 640035 |
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Цена покупки: zeny | Цена продажи: 0 zeny | Вес: 120 | Слоты: 2 | ||||||||||||||||||||
Тип: Оружие. | Подтип: Двуручный посох | Пол: Оба | Локации: Правая_рука + Левая_рука | |||||||||||||||||||||
Атака: 180 | Магическая атака: 350 | Диапазон: 1 | Защита: Не указано | |||||||||||||||||||||
Уровень оружия: 5 | Уровень брони: Не указано | Мин. Уровень Снаряжения: 250 | Макс. Уровень Снаряжения: Не указано | |||||||||||||||||||||
Поддается улучшению: 1 | Оцениваемый: 1 | Элемент: Нейтральный | Классы: Четвертые классы. | |||||||||||||||||||||
Detecting Staff strengthened by the energy of Mjolnir. Не указано
.@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",20; bonus2 bSkillAtk,"AG_CRIMSON_ARROW",20; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",20; bonus2 bSkillAtk,"AG_STORM_CANNON",20; bonus2 bSkillAtk,"AG_ALL_BLOOM",20; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",20; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",20; if (.@r>=7) { bonus bVariableCastrate,-15; bonus bMatk,90; if (.@r>=9) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Wind,15; bonus2 bMagicAddSize,Size_All,20; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",10; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; bonus2 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; bonus2 bSkillUseSP,"AG_CRIMSON_ARROW",-25; bonus2 bSkillUseSP,"AG_STORM_CANNON",-25; bonus2 bSkillUseSP,"AG_ALL_BLOOM",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",10; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; bonus2 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; bonus2 bSkillUseSP,"AG_CRIMSON_ARROW",-25; bonus2 bSkillUseSP,"AG_STORM_CANNON",-25; bonus2 bSkillUseSP,"AG_ALL_BLOOM",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",10; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK",10; bonus2 bSkillAtk,"AG_ALL_BLOOM_ATK2",10; } } } } Не указано Не указано Не указано Не указано |