Item-Kombination #8083
Kombinationsgröße: 2
Kombinationsgegenstände
Sunglasses
Mob_Scarf_LT
Kombinationseffekt
.@a = (readparam(bStr)+readparam(bLuk))/80; .@b = (readparam(bAgi)+readparam(bVit))/80; .@c = (readparam(bInt)+readparam(bDex))/80; .@d = (readparam(bPow)+readparam(bCrt))/60; .@e = (readparam(bSpl)+readparam(bCon))/60; .@f = (readparam(bSta)+readparam(bWis))/60; bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2); bonus2 bSubRace,RC_Player_Doram,((2*.@b)+2); bonus2 bSubRace,RC_Player_Human,((2*.@b)+2); bonus2 bAddRace,RC_All,15; bonus2 bMagicAddRace,RC_All,15; bonus2 bAddClass,Class_All,5*.@a; bonus bCritical,5*.@a; bonus bCritAtkRate,15*.@a; bonus bMatk,150*.@c; bonus bFixedCast,-((100*.@c)+(100*.@e)); bonus bHealPower,10*.@c; bonus bAspdRate,7*.@b; bonus bMaxHPrate,7*.@b; bonus bBaseAtk,120*.@d; bonus bCRate,7*.@d; bonus2 bMagicAddClass,Class_All,7*.@e; bonus bShortAtkRate,15*.@f; bonus bLongAtkRate,15*.@f; bonus2 bMagicAtkEle,Ele_All,15*.@f;
Skriptreferenzen
readparam
Befehl
readparam
Signatur:
readparam(<parameter number>{,"<character name>"})
readparam(<parameter number>{,<char_id>})
Beschreibung:
This function will return the specified stat of the invoking character, or, if a
character name or character id is specified, of that player. The stat can either
be a number or parameter name, defined in ''.
Some example parameters:
StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight,
JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp,
BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp
All of these also behave as variables, but don't expect to be able to just 'set'
them - some will not work for various internal reasons.
Example 1:
Using this particular information as a function call is not required. Typing this
will return the same result:
Example 2:
You can also use this command to get stat values.
Beispiel:
// Returns how many status points you haven't spent yet.
mes "Unused status points: " + readparam(9);
mes "Unused status points: " + StatusPoint;
if (readparam(bVit) > 77)
mes "Only people with over 77 Vit are reading this!";
bStr
Gegenstandsbonus
bStr
Signatur:
bonus bStr,n;
Beschreibung:
STR + n
bLuk
Gegenstandsbonus
bLuk
Signatur:
bonus bLuk,n;
Beschreibung:
LUK + n
bAgi
Gegenstandsbonus
bAgi
Signatur:
bonus bAgi,n;
Beschreibung:
AGI + n
bVit
Gegenstandsbonus
bVit
Signatur:
bonus bVit,n;
Beschreibung:
VIT + n
bInt
Gegenstandsbonus
bInt
Signatur:
bonus bInt,n;
Beschreibung:
INT + n
bDex
Gegenstandsbonus
bDex
Signatur:
bonus bDex,n;
Beschreibung:
DEX + n
bPow
Gegenstandsbonus
bPow
Signatur:
bonus bPow,n;
Beschreibung:
POW + n
bCrt
Gegenstandsbonus
bCrt
Signatur:
bonus bCrt,n;
Beschreibung:
CRT + n
bSpl
Gegenstandsbonus
bSpl
Signatur:
bonus bSpl,n;
Beschreibung:
SPL + n
bCon
Gegenstandsbonus
bCon
Signatur:
bonus bCon,n;
Beschreibung:
CON + n
bSta
Gegenstandsbonus
bSta
Signatur:
bonus bSta,n;
Beschreibung:
STA + n
bWis
Gegenstandsbonus
bWis
Signatur:
bonus bWis,n;
Beschreibung:
WIS + n
bSubRace
Gegenstandsbonus
bSubRace
Signatur:
bonus3 bSubRace,r,x,bf;
Beschreibung:
+x% damage reduction against race r with trigger criteria bf
bAddRace
Gegenstandsbonus
bAddRace
Signatur:
bonus2 bAddRace,r,x;
Beschreibung:
+x% physical damage against race r
bMagicAddRace
Gegenstandsbonus
bMagicAddRace
Signatur:
bonus2 bMagicAddRace,r,x;
Beschreibung:
+x% magical damage against race r
bAddClass
Gegenstandsbonus
bAddClass
Signatur:
bonus2 bAddClass,c,x;
Beschreibung:
+x% physical damage against class c
bCritical
Gegenstandsbonus
bCritical
Signatur:
bonus bCritical,n;
Beschreibung:
Critical + n
bCritAtkRate
Gegenstandsbonus
bCritAtkRate
Signatur:
bonus bCritAtkRate,n;
Beschreibung:
Increases critical damage by +n%
bMatk
Gegenstandsbonus
bMatk
Signatur:
bonus bMatk,n;
Beschreibung:
Magical attack power + n
bFixedCast
Gegenstandsbonus
bFixedCast
Signatur:
bonus bFixedCast,t;
Beschreibung:
Increases fixed cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
bHealPower
Gegenstandsbonus
bHealPower
Signatur:
bonus bHealPower,n;
Beschreibung:
Increases heal amount of all heal skills by n%
bAspdRate
Gegenstandsbonus
bAspdRate
Signatur:
bonus bAspdRate,n;
Beschreibung:
Attack speed + n%
bMaxHPrate
Gegenstandsbonus
bMaxHPrate
Signatur:
bonus bMaxHPrate,n;
Beschreibung:
MaxHP + n%
bBaseAtk
Gegenstandsbonus
bBaseAtk
Signatur:
bonus bBaseAtk,n;
Beschreibung:
Basic attack power + n
bCRate
Gegenstandsbonus
bCRate
Signatur:
bonus bCRate,n;
Beschreibung:
CRate + n
bMagicAddClass
Gegenstandsbonus
bMagicAddClass
Signatur:
bonus2 bMagicAddClass,c,x;
Beschreibung:
+x% magical damage against class c
bShortAtkRate
Gegenstandsbonus
bShortAtkRate
Signatur:
bonus bShortAtkRate,n;
Beschreibung:
Increases damage of short ranged attacks by n%
bLongAtkRate
Gegenstandsbonus
bLongAtkRate
Signatur:
bonus bLongAtkRate,n;
Beschreibung:
Increases damage of long ranged attacks by n%
bMagicAtkEle
Gegenstandsbonus
bMagicAtkEle
Signatur:
bonus2 bMagicAtkEle,e,x;
Beschreibung:
Increases damage of e element magic by x%