Combo d'Objets Détails

Combo d'Objets #8083

Taille du Combo: 2
Objets du Combo
Sunglasses
Sunglasses
Mob Scarf-LT
Mob_Scarf_LT
Effet du Combo
.@a = (readparam(bStr)+readparam(bLuk))/80;
.@b = (readparam(bAgi)+readparam(bVit))/80;
.@c = (readparam(bInt)+readparam(bDex))/80;
.@d = (readparam(bPow)+readparam(bCrt))/60;
.@e = (readparam(bSpl)+readparam(bCon))/60;
.@f = (readparam(bSta)+readparam(bWis))/60;
bonus2 bSubRace,RC_DemiHuman,((2*.@b)+2);
bonus2 bSubRace,RC_Player_Doram,((2*.@b)+2);
bonus2 bSubRace,RC_Player_Human,((2*.@b)+2);
bonus2 bAddRace,RC_All,15;
bonus2 bMagicAddRace,RC_All,15;
bonus2 bAddClass,Class_All,5*.@a;
bonus bCritical,5*.@a;
bonus bCritAtkRate,15*.@a;
bonus bMatk,150*.@c;
bonus bFixedCast,-((100*.@c)+(100*.@e));
bonus bHealPower,10*.@c;
bonus bAspdRate,7*.@b;
bonus bMaxHPrate,7*.@b;
bonus bBaseAtk,120*.@d;
bonus bCRate,7*.@d;
bonus2 bMagicAddClass,Class_All,7*.@e;
bonus bShortAtkRate,15*.@f;
bonus bLongAtkRate,15*.@f;
bonus2 bMagicAtkEle,Ele_All,15*.@f;
Références du Script
readparam Commande
readparam
Signature:
readparam(<parameter number>{,"<character name>"})
readparam(<parameter number>{,<char_id>})
Description:
This function will return the specified stat of the invoking character, or, if a character name or character id is specified, of that player. The stat can either be a number or parameter name, defined in ''. Some example parameters: StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight, JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp, BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp All of these also behave as variables, but don't expect to be able to just 'set' them - some will not work for various internal reasons. Example 1: Using this particular information as a function call is not required. Typing this will return the same result: Example 2: You can also use this command to get stat values.
Exemple:
// Returns how many status points you haven't spent yet.
mes "Unused status points: " + readparam(9);
mes "Unused status points: " + StatusPoint;
if (readparam(bVit) > 77)
mes "Only people with over 77 Vit are reading this!";
bStr Bonus d’Objet
bStr
Signature:
bonus bStr,n;
Description:
STR + n
bLuk Bonus d’Objet
bLuk
Signature:
bonus bLuk,n;
Description:
LUK + n
bAgi Bonus d’Objet
bAgi
Signature:
bonus bAgi,n;
Description:
AGI + n
bVit Bonus d’Objet
bVit
Signature:
bonus bVit,n;
Description:
VIT + n
bInt Bonus d’Objet
bInt
Signature:
bonus bInt,n;
Description:
INT + n
bDex Bonus d’Objet
bDex
Signature:
bonus bDex,n;
Description:
DEX + n
bPow Bonus d’Objet
bPow
Signature:
bonus bPow,n;
Description:
POW + n
bCrt Bonus d’Objet
bCrt
Signature:
bonus bCrt,n;
Description:
CRT + n
bSpl Bonus d’Objet
bSpl
Signature:
bonus bSpl,n;
Description:
SPL + n
bCon Bonus d’Objet
bCon
Signature:
bonus bCon,n;
Description:
CON + n
bSta Bonus d’Objet
bSta
Signature:
bonus bSta,n;
Description:
STA + n
bWis Bonus d’Objet
bWis
Signature:
bonus bWis,n;
Description:
WIS + n
bSubRace Bonus d’Objet
bSubRace
Signature:
bonus3 bSubRace,r,x,bf;
Description:
+x% damage reduction against race r with trigger criteria bf
bAddRace Bonus d’Objet
bAddRace
Signature:
bonus2 bAddRace,r,x;
Description:
+x% physical damage against race r
bMagicAddRace Bonus d’Objet
bMagicAddRace
Signature:
bonus2 bMagicAddRace,r,x;
Description:
+x% magical damage against race r
bAddClass Bonus d’Objet
bAddClass
Signature:
bonus2 bAddClass,c,x;
Description:
+x% physical damage against class c
bCritical Bonus d’Objet
bCritical
Signature:
bonus bCritical,n;
Description:
Critical + n
bCritAtkRate Bonus d’Objet
bCritAtkRate
Signature:
bonus bCritAtkRate,n;
Description:
Increases critical damage by +n%
bMatk Bonus d’Objet
bMatk
Signature:
bonus bMatk,n;
Description:
Magical attack power + n
bFixedCast Bonus d’Objet
bFixedCast
Signature:
bonus bFixedCast,t;
Description:
Increases fixed cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
bHealPower Bonus d’Objet
bHealPower
Signature:
bonus bHealPower,n;
Description:
Increases heal amount of all heal skills by n%
bAspdRate Bonus d’Objet
bAspdRate
Signature:
bonus bAspdRate,n;
Description:
Attack speed + n%
bMaxHPrate Bonus d’Objet
bMaxHPrate
Signature:
bonus bMaxHPrate,n;
Description:
MaxHP + n%
bBaseAtk Bonus d’Objet
bBaseAtk
Signature:
bonus bBaseAtk,n;
Description:
Basic attack power + n
bCRate Bonus d’Objet
bCRate
Signature:
bonus bCRate,n;
Description:
CRate + n
bMagicAddClass Bonus d’Objet
bMagicAddClass
Signature:
bonus2 bMagicAddClass,c,x;
Description:
+x% magical damage against class c
bShortAtkRate Bonus d’Objet
bShortAtkRate
Signature:
bonus bShortAtkRate,n;
Description:
Increases damage of short ranged attacks by n%
bLongAtkRate Bonus d’Objet
bLongAtkRate
Signature:
bonus bLongAtkRate,n;
Description:
Increases damage of long ranged attacks by n%
bMagicAtkEle Bonus d’Objet
bMagicAtkEle
Signature:
bonus2 bMagicAtkEle,e,x;
Description:
Increases damage of e element magic by x%