| 144 |
2 |
|
bonus bLongAtkRate,45; |
Details
|
| 145 |
2 |
|
bonus bLongAtkRate,45; |
Details
|
| 146 |
2 |
|
bonus bLongAtkRate,45; |
Details
|
| 147 |
2 |
|
bonus bLongAtkRate,45; |
Details
|
| 148 |
2 |
|
bonus bLongAtkRate,45; |
Details
|
| 149 |
2 |
|
bonus bLongAtkRate,45; |
Details
|
| 150 |
2 |
|
bonus bLongAtkRate,45; |
Details
|
| 151 |
2 |
|
bonus bLongAtkRate,45; |
Details
|
| 152 |
2 |
|
bonus bLongAtkRate,45; |
Details
|
| 153 |
2 |
|
bonus bLongAtkRate,45; |
Details
|
| 156 |
2 |
|
bonus bLongAtkRate,25; bonus2 bAddEff,Eff_Stone,1000; |
Details
|
| 157 |
2 |
|
bonus bLongAtkRate,25; bonus2 bAddEff,Eff_Stone,1000; |
Details
|
| 160 |
2 |
|
bonus bLongAtkRate,25; bonus3 bAutoSpell,"NJ_HUUJIN",5,(readparam(bInt) > 39) ? 200 : 100; |
Details
|
| 161 |
2 |
|
bonus bLongAtkRate,25; bonus3 bAutoSpell,"NJ_HUUJIN",5,(readparam(bInt) > 39) ? 200 : 100; |
Details
|
| 164 |
2 |
|
bonus bBaseAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; |
Details
|
| 165 |
2 |
|
bonus bLongAtkRate,70; |
Details
|
| 166 |
2 |
|
bonus bLongAtkRate,40; |
Details
|
| 167 |
2 |
|
bonus bBaseAtk,40; .@eq = getequiprefinerycnt(EQI_GARMENT); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7... |
Details
|
| 168 |
2 |
|
bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bSkillUseSP,"CG_ARROWVULCAN",-50; |
Details
|
| 169 |
2 |
|
bonus2 bSkillAtk,"CG_ARROWVULCAN",200; bonus2 bSkillUseSP,"CG_ARROWVULCAN",-50; |
Details
|