King Schmidt's Suit [1] ( Schmidt_Suits )
| ID 15388 |
|
|||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Kaufpreis: zeny | Verkaufspreis: 0 zeny | Gewicht: 90 | Slots: 1 | ||||||||||||||||||||||||||||||||||||
| Typ: Rüstung/Umhang/Schuhe/Kopfbedeckung/Accessoire-Gegenstand. | Untertyp: Nicht angegeben | Geschlecht: Beide | Orte: Rüstung | |||||||||||||||||||||||||||||||||||||
| Angriff: Nicht angegeben | Magie Angriff: Nicht angegeben | Reichweite: Nicht angegeben | Verteidigung: 150 | |||||||||||||||||||||||||||||||||||||
| Waffenlevel: Nicht angegeben | Rüstungslevel: 1 | Min. Ausrüstungslevel: 130 | Max. Ausrüstungslevel: Nicht angegeben | |||||||||||||||||||||||||||||||||||||
| Veredelbar: 1 | Gradierbar: Nicht angegeben | Element: Neutral | Klassen: Nicht angegeben | |||||||||||||||||||||||||||||||||||||
|
Armor tidak dapat hancur The uniform used by King Schmitz. A parade tunic that belonged to King Schmitz. Alle Nicht angegeben
Flaggen
Stapelung
Nicht angegeben
Verwendung
Nicht angegeben
Handel
Verzögerung
Nicht angegeben
.@r = getrefine();
bonus bUnbreakableArmor;
bonus2 bAddSize,Size_Medium,10;
bonus2 bAddSize,Size_Large,10;
bonus2 bMagicAddSize,Size_Medium,10;
bonus2 bMagicAddSize,Size_Large,10;
if (.@r > 6) {
bonus2 bAddEle,Ele_Fire,10;
bonus2 bAddEle,Ele_Dark,10;
bonus2 bMagicAddEle,Ele_Fire,10;
bonus2 bMagicAddEle,Ele_Dark,10;
}
if (.@r > 8) {
bonus2 bSubRace,RC_Dragon,15;
bonus2 bSubRace,RC_Formless,15;
}
if (.@r > 10) {
bonus2 bSubSize,Size_Medium,10;
bonus2 bSubSize,Size_Large,10;
}
Skriptreferenzen
getrefine
Befehl
getrefine
Signatur:
Beschreibung:
function is called.
This function is intended for use in item scripts.
bUnbreakableArmor
Gegenstandsbonus
bUnbreakableArmor
Signatur:
Beschreibung:
Armor cannot be damaged/broken by any means
bAddSize
Gegenstandsbonus
bAddSize
Signatur:
Beschreibung:
+x% physical damage against size s
bMagicAddSize
Gegenstandsbonus
bMagicAddSize
Signatur:
Beschreibung:
+x% magical damage against size s
if
Befehl
if
Signatur:
Beschreibung:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Beispiel:
bAddEle
Gegenstandsbonus
bAddEle
Signatur:
Beschreibung:
+x% physical damage against element e with trigger criteria bf
bMagicAddEle
Gegenstandsbonus
bMagicAddEle
Signatur:
Beschreibung:
+x% magical damage against element e
bSubRace
Gegenstandsbonus
bSubRace
Signatur:
Beschreibung:
+x% damage reduction against race r with trigger criteria bf
bSubSize
Gegenstandsbonus
bSubSize
Signatur:
Beschreibung:
+x% damage reduction against size s
Nicht angegeben SkriptreferenzenFür dieses Skript wurden keine dokumentierten Referenzen erkannt. Nicht angegeben SkriptreferenzenFür dieses Skript wurden keine dokumentierten Referenzen erkannt. Nicht angegeben Nicht angegeben
Nicht angegeben Nicht angegeben Nicht angegeben Nicht angegeben |
||||||||||||||||||||||||||||||||||||||||