Flush Safety Foxtail [2] ( F_Ein_1H_Foxtail )
ID 550091 |
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Kaufpreis: zeny | Verkaufspreis: 0 zeny | Gewicht: 125 | Slots: 2 | ||||||||||||||||||||
Typ: Waffengegenstand. | Untertyp: Stab | Geschlecht: Beide | Orte: Waffe | |||||||||||||||||||||
Angriff: 320 | Magie Angriff: 370 | Reichweite: 1 | Verteidigung: Nicht angegeben | |||||||||||||||||||||
Waffenlevel: 5 | Rüstungslevel: Nicht angegeben | Min. Ausrüstungslevel: 250 | Max. Ausrüstungslevel: Nicht angegeben | |||||||||||||||||||||
Veredelbar: 1 | Gradierbar: 1 | Element: Neutral | Klassen: Vierte Klassen. | |||||||||||||||||||||
Safety Foxtail strengthened by the energy of Mjolnir. Nicht angegeben
.@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus bAtkRate,10; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",20; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",20; bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_PICKYPECK",20; if (.@r>=7) { bonus bAspdRate,10; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_PICKYPECK",20; bonus2 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25; bonus2 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25; bonus2 bSkillUseSP,"SU_CN_METEOR",-25; bonus2 bSkillUseSP,"SU_PICKYPECK",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",10; bonus2 bSkillAtk,"SU_PICKYPECK",10; bonus2 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25; bonus2 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25; bonus2 bSkillUseSP,"SU_CN_METEOR",-25; bonus2 bSkillUseSP,"SU_PICKYPECK",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",10; bonus2 bSkillAtk,"SU_PICKYPECK",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",10; bonus2 bSkillAtk,"SU_PICKYPECK",10; } } } } Nicht angegeben Nicht angegeben Nicht angegeben |