Flush Safety Foxtail [2] ( F_Ein_1H_Foxtail )
ID 550091 |
![]() |
|||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
![]() |
Precio de compra: zeny | Precio de venta: 0 zeny | Peso: 125 | Ranuras: 2 | ||||||||||||||||||||
Tipo: Objeto de arma. | Subtipo: Báculo | Género: Ambos | Ubicaciones: Arma | |||||||||||||||||||||
Ataque: 320 | Ataque mágico: 370 | Alcance: 1 | Defensa: No especificado | |||||||||||||||||||||
Nivel de arma: 5 | Nivel de armadura: No especificado | Nivel de Equipamiento (Mín.): 250 | Nivel de Equipamiento (Máx.): No especificado | |||||||||||||||||||||
Refinable: 1 | Graduable: 1 | Elemento: Neutral | Clases: Cuarta clases. | |||||||||||||||||||||
Safety Foxtail strengthened by the energy of Mjolnir. No especificado
.@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus bAtkRate,10; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",20; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",20; bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_PICKYPECK",20; if (.@r>=7) { bonus bAspdRate,10; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",20; bonus2 bSkillAtk,"SU_PICKYPECK",20; bonus2 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25; bonus2 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25; bonus2 bSkillUseSP,"SU_CN_METEOR",-25; bonus2 bSkillUseSP,"SU_PICKYPECK",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",10; bonus2 bSkillAtk,"SU_PICKYPECK",10; bonus2 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25; bonus2 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25; bonus2 bSkillUseSP,"SU_CN_METEOR",-25; bonus2 bSkillUseSP,"SU_PICKYPECK",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,10; bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",10; bonus2 bSkillAtk,"SU_PICKYPECK",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; bonus2 bAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; bonus2 bSkillAtk,"SU_CN_METEOR",10; bonus2 bSkillAtk,"SU_PICKYPECK",10; } } } } No especificado No especificado No especificado |