#172 DEC_SP_CONSUMPTION

bonus bUseSPrate,-(getrandomoptinfo(ROA_VALUE));

Gruppen

Gruppenschlüssel Slot Chance Minimalwert Maximalwert Details
AS_WEAPON_1 3 900 1 5 Details
AS_WEAPON_1 3 100 6 10 Details
BEARERS_S2_ATT Nicht angegeben 4 2 3 Details
ALLMIGHTY_S_ATT Nicht angegeben 4 2 3 Details
RTC_ALL_BOX 2 5000 5 10 Details
RTC_ATK_BOX 2 5000 5 10 Details
RTC_DEF_BOX 2 5000 5 10 Details
RTC_PENE_BOX 2 5000 5 10 Details
ATT_S 2 3500 3 5 Details
ATT_S2 Nicht angegeben 26 2 3 Details
S_CRIT Nicht angegeben 2 2 3 Details
TW_S1 Nicht angegeben 2 2 3 Details
BF_Att_Box_TW 2 6000 5 10 Details
Hasty_Box Nicht angegeben 2 2 3 Details
FAN_UPGRADE_KIT 1 769 3 5 Details
FAN_UPGRADE_KIT 2 769 3 5 Details
GRAY_CHARCOAL_MAGIC 1 714 5 10 Details
GEFFEN_MAGIC_SCROLL2 1 769 3 5 Details
GEFFEN_MAGIC_SCROLL2 2 769 3 5 Details
EP17_1_SPC06 2 526 1 5 Details
EP17_1_SPC07 2 500 1 10 Details
EP17_1_SPC09 2 588 1 5 Details
EP17_1_SPC10 2 555 1 10 Details
ILL_PIECE_A 1 714 1 10 Details
ILL_PIECE_B 1 714 1 10 Details
IMPERIAL_CONVERT3 1 1250 1 5 Details
GRACE_CONVERT3 1 1250 1 5 Details
GRACE_CONVERT4 1 1250 1 5 Details
ILL_PHYSIC_NORMAL 1 5000 1 15 Details
ILL_MAGIC_NORMAL 1 5000 1 15 Details
ILL_MAGIC_NORMAL 2 5000 1 15 Details
ILL_PHYSIC_BOSS 1 5000 1 15 Details
ILL_MAGIC_BOSS 1 5000 1 15 Details
ILL_MAGIC_BOSS 2 5000 1 15 Details
AUTO_IMP_MELEE_3 2 5000 1 10 Details
AUTO_IMP_MAGIC_3 2 5000 1 10 Details