#24 VAR_CRITICALSUCCESSVALUE

bonus bCritical,getrandomoptinfo(ROA_VALUE);

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Gruppenschlüssel Slot Chance Minimalwert Maximalwert Details
Group_1 Nicht angegeben 5000 10 30 Details
AS_WEAPON_2 3 1000 1 15 Details
AS_WEAPON_3 3 1000 1 15 Details
AS_WEAPON_5 3 1000 1 15 Details
BEARERS_S2_ATT Nicht angegeben 31 1 2 Details
ALLMIGHTY_S_ATT Nicht angegeben 31 1 2 Details
ATT_S 2 3600 2 3 Details
ATT_S2 Nicht angegeben 26 1 2 Details
CHARLES_WEAPON_1 1 1000 1 15 Details
S_CRIT Nicht angegeben 30 1 2 Details
TW_S1 Nicht angegeben 30 1 2 Details
H_Anto_Melee 1 4600 1 5 Details
Anto_Melee 1 4600 1 5 Details
Hasty_Box Nicht angegeben 30 1 2 Details
GUNSLINGER_ENCHANT 1 625 5 10 Details
BOOSTER_AMPLIFIER 1 625 2 3 Details
MAGICAL_CAT_HAND 1 625 5 10 Details
GEMSTONE_OF_TIME 1 588 1 5 Details
GEMSTONE_OF_TIME 2 357 1 5 Details
TIME_UNSEAL_KEY 1 588 3 10 Details
CHARLESTON_PARTS_W 1 384 1 15 Details
SHADOW_RANDOM_MIX 1 500 1 15 Details
EP17_1_SPC05 1 714 3 10 Details
EP17_1_SPC06 1 714 3 15 Details
EP17_1_SPC07 1 714 3 20 Details
AGW1 1 5000 3 10 Details
HERO_LT_REFINE_MELEE 1 588 3 12 Details
MAGMA3 Nicht angegeben 5000 1 5 Details
AUTO_IMP_MELEE_1 1 5000 3 10 Details
AUTO_IMP_MELEE_2 1 5000 3 10 Details
AUTO_IMP_MELEE_3 1 5000 3 10 Details
EIN_DDBOX 2 5000 2 10 Details
JOY_OF_VICTORY 1 857 1 3 Details
JOY_OF_VICTORY 2 938 1 3 Details