Item Details

Cetio's Hat [1] ( Germes_Hat_EXE )

ID 15828 Cetio's Hat [1]
Cetio's Hat [1] Buy Price: zeny Sell Price: 0 zeny Weight: 30 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 20
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 50 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

All

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Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
if (BaseJob == Job_Hunter) {
   bonus bBaseAtk,2*(readparam(bDex)/9);
   bonus bMatk,2*(readparam(bInt)/9);
   if (.@r>=7) {
       bonus bDef,10;
       bonus bMdef,15;
       bonus2 bVariableCastrate,"SN_SHARPSHOOTING",20;
       if (.@r>=8) {
           bonus bDelayrate,-10;
           bonus2 bSkillUseSP,"SN_SHARPSHOOTING",5;
           if (.@r>=9) {
               bonus bCritical,10;
               bonus2 bSkillAtk,"SN_SHARPSHOOTING",30;
               if (.@r>=10) {
                   bonus bAllStats,2;
                   bonus bMaxHPrate,3;
                   bonus bMaxSPrate,3;
               }
           }
       }
   }
}
else if (BaseJob == Job_Bard || BaseJob == Job_Dancer) {
   bonus bBaseAtk,2*(readparam(bDex)/9);
   bonus bMatk,2*(readparam(bInt)/9);
   if (.@r>=7) {
       bonus bDef,10;
       bonus bMdef,15;
       bonus2 bVariableCastrate,"CG_ARROWVULCAN",30;
       if (.@r>=8) {
           bonus bDelayrate,-10;
           bonus2 bSkillUseSP,"CG_ARROWVULCAN",5;
           if (.@r>=9) {
               bonus2 bSkillAtk,"DC_THROWARROW",40;
               bonus2 bSkillAtk,"CG_ARROWVULCAN",30;
               if (.@r>=10) {
                   bonus bAllStats,2;
                   bonus bMaxHPrate,3;
                   bonus bMaxSPrate,3;
               }
           }
       }
   }
}
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