Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
3551 2 bonus bFlee,20; skill "TF_HIDING",1; bonus2 bSkillUseSP,"TF_HIDING",-250; Detalles
3552 2 bonus bAspd,2; bonus3 bAutoSpell,"RG_STRIPHELM",3,60; Detalles
3553 2 bonus bDef,20; bonus2 bSubEle,Ele_All,6; Detalles
3554 2 bonus bMdef,20; bonus2 bMagicAtkEle,Ele_All,6; Detalles
3555 2 bonus bHit,20; bonus bSPDrainValue,1; Detalles
3556 2 bonus bVit,15; Detalles
3557 2 bonus bVit,15; Detalles
3558 2 bonus bVit,15; Detalles
3559 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bVit,5*.@r; bonus bMaxHPrate,5*.@r; Detalles
3560 2 bonus bDef,15*(getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_HEAD_TOP)); Detalles
3561 2 .@r = min(10,getequiprefinerycnt(EQI_ARMOR)); bonus bVit,5*.@r; bonus bMaxHPrate,5*.@r; Detalles
3562 2 bonus bDef,15*(min(10,getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_HEAD_TOP))); Detalles
3563 2 .@r = getequiprefinerycnt(EQI_ARMOR); if (.@r==5) bonus bDefEle,Ele_Earth; else if (.@r==6) bonus bDefEle,Ele_Water; ... Detalles
3564 2 if (BaseClass == Job_Archer) bonus bLongAtkDef,-10; Detalles
3565 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r>=5) bonus bLongAtkDef,3; if (.@r>=7) bonus bLongAtkDef,4; Detalles
3566 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r>=5) bonus bLongAtkDef,3; if (.@r>=7) bonus bLongAtkDef,4; Detalles
3567 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "SA_VOLCANO",5; if (BaseLevel >= 100) autobonus2 "{ bonus2 bMagicAtkEle,E... Detalles
3568 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "SA_VOLCANO",1; if (BaseLevel >= 100) autobonus2 "{ bonus2 bMagicAtkEle,E... Detalles
3569 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "WZ_METEOR",10; bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,-100; if (BaseLeve... Detalles
3570 2 .@r = getequiprefinerycnt(EQI_SHOES); skill "SA_VOLCANO",1; bonus3 bAutoSpellWhenHit,"WZ_METEOR",5,-100; if (BaseLeve... Detalles