Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
7589 2 bonus bMatkRate,7; bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bMagicAtkEle,Ele_Neutral,20; Detalles
7590 2 bonus bMatkRate,7; bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; bonus2 bMagicAtkEle,Ele_Neutral,20; Detalles
7591 2 bonus2 bAddClass,Class_All,7; bonus bLongAtkRate,20; bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2000; Detalles
7592 2 bonus bNoCastCancel; bonus5 bAutoSpell,"NPC_WIDESLEEP",2,50,BF_MAGIC,1; bonus5 bAutoSpell,"RA_UNLIMIT",3,50,BF_WEAPON,0; Detalles
7593 2 bonus2 bResEff,Eff_Sleep,10000; bonus bUnbreakableArmor; bonus bUnbreakableWeapon; bonus2 bSkillCooldown,"WM_LULLABY_... Detalles
7594 2 bonus2 bResEff,Eff_Sleep,10000; bonus bUnbreakableArmor; bonus bUnbreakableWeapon; bonus2 bSkillCooldown,"WM_LULLABY_... Detalles
7595 2 bonus bAspdRate,10; bonus bShortAtkRate,15; autobonus "{ bonus bAspd,5; bonus3 bAutoSpell,\"TF_DOUBLE\",10,1000; }",5... Detalles
7596 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); autobonus "{ bonus bSPDrainValue,3; }",50,7000,BF_WEAPON; bonus bMaxSPrate,2... Detalles
7597 2 bonus bHealPower2,20; autobonus "{ bonus bDef,80*getequiprefinerycnt(EQI_HEAD_TOP); }",15,7000,BF_WEAPON; bonus bMaxH... Detalles
7598 2 bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",100; bonus2 bSkillAtk,"WZ_EARTHSPIKE",100; bonus2 bSkillAtk,"MG_FIREBOLT",100; bo... Detalles
7599 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bCritical,10; if (.@r>=7) bonus bCritAtkRate,10; if (.@r>=9) bonus bAs... Detalles
7600 2 .@r = getequiprefinerycnt(EQI_ARMOR); if ((eaclass()&EAJL_FOURTH) && (BaseJob == Job_Wizard || BaseJob == Job_Sage ||... Detalles
7601 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bDelayrate,-5; bonus2 bMagicAddSize,Size_All,4*(.@r/3); if (.@r>=11) a... Detalles
7602 2 bonus bDelayrate,-5; bonus2 bMagicAddRace,RC_All,10; Detalles
7603 2 bonus bDelayrate,-5; bonus2 bMagicAddRace,RC_All,10; Detalles
7604 2 bonus bDelayrate,-5; bonus2 bMagicAddRace,RC_All,10; Detalles
7605 2 bonus bDelayrate,-5; bonus2 bMagicAddRace,RC_All,10; Detalles
7606 2 bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",20*(getequiprefinerycnt(EQI_HEAD_TO... Detalles
7607 2 bonus2 bSkillCooldown,"SO_PSYCHIC_WAVE",-1000; bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",20*(getequiprefinerycnt(EQI_HEAD_TO... Detalles
7608 2 bonus2 bSkillCooldown,"SO_DIAMONDDUST",-1000; bonus2 bSkillAtk,"SO_DIAMONDDUST",20*(getequiprefinerycnt(EQI_HEAD_TOP)... Detalles