Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
2657 3 .@r = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HAND_L); bonus bVariableCastrate,-.@r; bonus2 bSkillAtk... Detalles
2670 3 bonus bAspdRate,15; bonus2 bCriticalAddRace,RC_Fish,30; bonus2 bAddRace,RC_Fish,25; bonus2 bMagicAddRace,RC_Fish,25; ... Detalles
2692 3 bonus bDelayrate,-6; Detalles
2697 3 bonus bAspdRate,10; bonus bMatkRate,10; bonus bHit,10; if (getequiprefinerycnt(EQI_GARMENT) >= 10) { bonus3 bAutoSpel... Detalles
2698 3 bonus bAspdRate,10; bonus bMatkRate,10; bonus bHit,10; if (getequiprefinerycnt(EQI_GARMENT) >= 10) { bonus3 bAutoSpel... Detalles
2699 3 bonus bLongAtkRate,10; bonus bAspdRate,10; bonus bAtkRate,10; if (getequiprefinerycnt(EQI_GARMENT) >= 10) { bonus bCr... Detalles
2700 3 bonus bLongAtkRate,10; bonus bAspdRate,10; bonus bAtkRate,10; if (getequiprefinerycnt(EQI_GARMENT) >= 10) { bonus bCr... Detalles
2701 3 bonus bMatk,30; bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",40; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",40; if (getequipref... Detalles
2702 3 bonus bMatk,30; bonus2 bSkillAtk,"AB_DUPLELIGHT_MELEE",40; bonus2 bSkillAtk,"AB_DUPLELIGHT_MAGIC",40; if (getequipref... Detalles
2703 3 bonus bBaseAtk,30; bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus2 bSkillA... Detalles
2704 3 bonus bBaseAtk,30; bonus2 bSkillAtk,"SR_KNUCKLEARROW",40; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus2 bSkillA... Detalles
2705 3 bonus3 bAutoSpell,"MG_SOULSTRIKE",10,1; bonus bMatk,80; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus3 bAutoSpel... Detalles
2706 3 bonus3 bAutoSpell,"MG_SOULSTRIKE",10,1; bonus bMatk,80; if (getequiprefinerycnt(EQI_HAND_R) >= 10) { bonus3 bAutoSpel... Detalles
2726 3 bonus2 bSubEle,Ele_Neutral,-2; bonus2 bSubEle,Ele_All,2; bonus bMatk,20; Detalles
2727 3 bonus bDelayrate,-3; bonus bVariableCastrate,-3; Detalles
2728 3 bonus bMatk,40; bonus2 bSubEle,Ele_Neutral,-4; bonus2 bSubEle,Ele_All,4; Detalles
2729 3 bonus2 bSubEle,Ele_Neutral,-4; bonus2 bSubEle,Ele_All,4; bonus bMatk,40; bonus2 bExpAddRace,RC_All,2; Detalles
2730 3 bonus bDelayrate,-6; bonus bVariableCastrate,-6; Detalles
2731 3 bonus2 bSubEle,Ele_Neutral,-5; bonus2 bSubEle,Ele_All,5; bonus bMatk,50; bonus2 bExpAddRace,RC_All,2; Detalles
2732 3 bonus2 bSubEle,Ele_Neutral,-5; bonus2 bSubEle,Ele_All,5; bonus bMatk,50; bonus bNoCastCancel; bonus2 bExpAddRace,RC_A... Detalles