Adaga fabricada no Reino Maroll. Indestrutível em batalha. Dano físico contra as raças Humanoide e Humano +75%. Ignora 20% da DEF das raças Humanoide e Humano. Chance de autoconjurar [Lex Divina] nv. 1 ao realizar ataques físicos. Se refinada em +6 ou mais: Ativa [Carniceiro] nv. 1. Ignora + 5% adicional da DEF das raças Humanoide e Humano. Se refinada em +9 ou mais: Chance de infligir sangramento numa área de 5x5 células ao usar [Ataque Surpresa]. [Carniceiro] nv. 1 Aumenta o dano físico contra as raças Humanoide e Humano de acordo com o refino. Refino +6: 4%. Refino +7: 9%. Refino +8: 16%. Refino +9: 25%. Refino +10: 36%. Refino +11: 49%. Refino +12: 64%. Refino +13: 81%. Refino +14: 100%. Tipo: Adaga Ataque: 120 Peso: 0 Nível da Arma: 4 Nível necessário: 80 Classes que utilizam: Aprendiz / Espadachim / Bruxo / Arqueiro / Mercador / Gatuno / Ninja
A weapon that has been designed specifically for battles against humans. Account Bound Class: Dagger Attack: 120 Property: Neutral Weight: 0 Weapon Level: 4 Requires Level: 80 Usable By: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer, Hunter Jobs, Bard Jobs, Dancer, Gypsy, Soul Linker, Ninja Jobs Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 2% chance of casting Level 1 Lex Divina on the target when performing a physical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack. Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack. Enables Level 1 Slaughter. If upgrade level is +9 or higher, Adds a 25% chance of casting Level 1 Bloody Party on the target when using Sightless Mind.
Character Bound. Ignores physical defense of Human and Demihuman enemies +20%. Weapon damage to Human and Demi-Humans by formula +(75%+([refine lv - 4] *[refine lv - 4])) Has a chance of autocasting Lv 1.[Lex Divina] when physically attacking. Indestructable ------------- [If refine lv +6] Physical defense of Human and Demihuman enemies -5%. ------------- [If refine lv +9] When using[Sightless Mind], has a chance of inflicting[Bleed] in a 5x5 area. ------------- [If refine lv +15 and higher] There are no additions to the characteristics ------------- Class: Dagger Attack: 120 Weight: 0 Weapon Level: 4 Required Level: 80 Job: Novice, Swordsman, Mage, Archer, Merchant and Thief Class, Soul Linker and Ninja
Permitido en tienda de compra de jugador:
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Rama Muerta:
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Se vincula al equipar:
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Restricción de apilamiento en inventario:
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Puede dropearse:
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Puede comerciarse con compañero:
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Puede venderse a NPC:
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Puede colocarse en almacén de guild:
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Retraso:
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bonus2 bAddRace,RC_DemiHuman,75;
bonus2 bAddRace,RC_Player_Human,75;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
bonus3 bAutoSpell,"PR_LEXDIVINA",1,20;
bonus bUnbreakableWeapon;
.@r = getrefine();
if (.@r>5) {
bonus2 bAddRace,RC_DemiHuman,pow(min(14,.@r)-4,2);
bonus2 bAddRace,RC_Player_Human,pow(min(14,.@r)-4,2);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
}
if (.@r>8)
bonus4 bAutoSpellOnSkill,"RG_RAID","NPC_WIDEBLEEDING",1,250;
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