Female Diver's Suit [1] ( FemaleDiver_Clothe )
| ID 15125 |
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Precio de compra: 20 zeny | Precio de venta: 10 zeny | Peso: 30 | Ranuras: 1 | ||||||||||||||||||||||||||||||||||||
| Tipo: Equipamiento. | Subtipo: No especificado | Género: Ambos | Ubicaciones: Armadura | |||||||||||||||||||||||||||||||||||||
| Ataque: No especificado | Ataque mágico: No especificado | Alcance: No especificado | Defensa: 20 | |||||||||||||||||||||||||||||||||||||
| Nivel de arma: No especificado | Nivel de armadura: 1 | Nivel de Equipamiento (Mín.): 80 | Nivel de Equipamiento (Máx.): No especificado | |||||||||||||||||||||||||||||||||||||
| Refinable: 1 | Graduable: No especificado | Elemento: Neutral | Clases: No especificado | |||||||||||||||||||||||||||||||||||||
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A white suit which is worn by female divers. It has mysterious powers to attract fish. A white suit which is worn by female divers. It has mysterious powers to attract fish. Todo No especificado
Banderas
Apilamiento
No especificado
Uso
No especificado
Comercio
Retraso
No especificado
.@r = getrefine();
if (.@r<5)
.@r2 = 0;
else if (.@r<6)
.@r2 = 100;
else if (.@r<7)
.@r2 = 400;
else if (.@r<8)
.@r2 = 700;
else if (.@r<9)
.@r2 = 1400;
else if (.@r<10)
.@r2 = 2100;
else {
.@r = 10;
.@r2 = 3600;
}
bonus2 bAddMonsterDropItem,579,(((.@r+6)*100)+.@r2);
if (.@r>=7) {
bonus bHPrecovRate,-100;
bonus bHPGainValue,100;
}
Referencias del Script
getrefine
Comando
getrefine
Firma:
Descripción:
function is called.
This function is intended for use in item scripts.
if
Comando
if
Firma:
Descripción:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Ejemplo:
bAddMonsterDropItem
Bono de Ítem
bAddMonsterDropItem
Firma:
Descripción:
Adds a n/100% chance for item iid to be dropped when killing a monster of race r
bHPrecovRate
Bono de Ítem
bHPrecovRate
Firma:
Descripción:
Natural HP recovery ratio + n%
bHPGainValue
Bono de Ítem
bHPGainValue
Firma:
Descripción:
Heals +n HP when killing an enemy with a melee-physical attack
No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado No especificado No especificado No especificado No especificado No especificado No especificado No especificado |
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