Item Details

Elemental Tights [1] ( Elemental_Clothe )

ID 19048 Elemental Tights [1]
Elemental Tights [1] Precio de compra: zeny Precio de venta: 0 zeny Peso: 50 Ranuras: 1
Tipo: Equipamiento. Subtipo: No especificado Género: Ambos Ubicaciones: Armadura
Ataque: No especificado Ataque mágico: No especificado Alcance: No especificado Defensa: 45
Nivel de arma: No especificado Nivel de armadura: 1 Nivel de Equipamiento (Mín.): 80 Nivel de Equipamiento (Máx.): No especificado
Refinable: 1 Graduable: No especificado Elemento: Neutral Clases: No especificado

Uma malha de combate encantada com forças elementais. Criada especialmente para a selvagem atração de PvP dos Jogos Vorags, foi usada pela famosa arqueira Gataniss Sempredim. Parece ter suas habilidades aumentadas se usada em conjunto com outros itens queridos por fãs da literatura.
Dano físico a distância +2%.
Refino +7 ou mais:
Torna a armadura indestrutível em batalha.
Refino +8 ou mais:
Dano físico a distância +2% adicional.
Refino +9 ou mais:
Dano físico a distância +3% adicional.
Conjunto
[Arco Incendiário]
[Flecha de Fogo]
Dano físico a distância +20%.
Resistência a propriedade Fogo -10%.
Arco com refino +10 ou mais:
Velocidade de Ataque +1.
Conjunto
[Arco Glacial]
[Flecha de Cristal]
Dano físico a distância +20%.
Desativa a chance da arma de infligir Congelamento.
Arco com refino +10 ou mais:
Velocidade de Ataque +1.
Conjunto
[Arco do Vendaval]
[Flecha de Vento]
Dano físico a distância +20%.
Desativa a chance da arma de autoconjurar [Lâmina de Vento].
Arco com refino +10 ou mais:
Velocidade de Ataque +1.
Conjunto
[Arco da Terra]
[Flecha de Pedra]
Dano físico a distância +20%.
Desativa a chance da arma de infligir Petrificação.
Arco com refino +10 ou mais:
Velocidade de Ataque +1.
Tipo: Armadura
DEF: 45 DEFM: 0
Peso: 50
Nível necessário: 80
Classes: Todas

pakaian yang dibuat untuk memaksimalkan kekuatan 4 elemen.
Serangan fisik jarak jauh +2%.
ketika tingkat Tempa +7, Elemental Clothes tidak dapat Rusak
ketika tingkat Tempa Elemental Clothes mencapai +8, Serangan fisik Jarak jauh ditambah + 2%
ketika tingkat Tempa Elemental Clothes mencapai +9, Serangan fisik Jarak jauh ditambah + 3%.
Saat digunakan bersamaan dengan Burning Bow, Fire Arrow, serangan fisik jarak jauh bertambah + 20%, ketahanan terhadap element Api -10%.
ketika tingkat Tempa Burning Bow mencapai +10, ASPD +1.
Saat digunakan bersamaan dengan Frozen Bow, Crystal Arrow, serangan fisik jarak jauh bertambah + 20%, Rentan terhadap status freeze
ketika tingkat Tempa Frozen Bow mencapai +10, ASPD +1.
Saat digunakan bersamaan dengan Earth Bow, Stone Arrow, serangan fisik jarak jauh bertambah +20%, Rentan terhadap status Stone Cursed
ketika tingkat Tempa Earth Bow mencapai +10, ASPD +1.
Saat digunakan bersamaan dengan Gust Bow, Arrow Of Wind, serangan fisik jarak jauh bertambah + 20%, Auto spell [Wind Blade] tidak dapat digunakan.
ketika tingkat Tempa Gust Bow mencapai +10, ASPD +1.
Jenis : Armor Pertahanan : 45
Lokasi : Atas Berat : 50
Lv Minimum: 80
Profesi : Semua

A pair of tights empowered with the four great elements.
_
Type: Equipment
Class: Armor
Defense: 45
Property: Neutral
Weight: 50
Required Level: 80
Required Jobs: All Jobs
_
Increases long-ranged damage on targets by 2%.
_
If upgrade level is +7 or higher/lower,
This item is indestructible in battle.
_
If upgrade level is +8 or higher/lower,
Increases long-ranged damage on targets by an additional 2%.
_
If upgrade level is +9 or higher/lower,
Increases long-ranged damage on targets by an additional 3%.
_
Set Bonus
Elemental Tights
Burning Bow
Fire Arrow
Increases long-ranged damage on targets by an additional 20%.
Increases damage taken from Fire property attackers by 10%.
_
If Burning Bow is refined to +10 or higher,
ASPD + 1
_
Set Bonus
Elemental Tights
Earth Bow
Stone Arrow
Increases long-ranged damage on targets by an additional 20%.
Disables Earth Bow chance to inflict Stone Curse.
_
If Earth Bow is refined to +10 or higher,
ASPD + 1
_
Set Bonus
Elemental Tights
Frozen Bow
Crystal Arrow
Increases long-ranged damage on targets by an additional 20%.
Disables Frozen Bow chance to inflict Freeze.
_
If Frozen Bow is refined to +10 or higher,
ASPD + 1
_
Set Bonus
Elemental Tights
Gust Bow
Arrow of Wind
Increases long-ranged damage on targets by an additional 20%.
Disables Gust Bow chance to cast Wind Blade.
_
If Gust Bow is refined to +10 or higher,
ASPD + 1

A pair of tights empowered with the four great elements.
-------------
Type: Equipment
Class: Armor
Defense: 45
Property: Neutral
Weight: 50
Required Level: 80
Required Jobs: All Jobs
-------------
Increases long-ranged damage on targets by 2%.
-------------
If upgrade level is +7 or higher,
This item is indestructible in battle.
-------------
If upgrade level is +8 or higher,
Increases long-ranged damage on targets by an additional 2%.
-------------
If upgrade level is +9 or higher,
Increases long-ranged damage on targets by an additional 3%.
-------------
Set Bonus
Elemental Tights
Burning Bow
Fire Arrow
Increases long-ranged damage on targets by an additional 20%.
Increases damage taken from Fire property attackers by 10%.
-------------
If Burning Bow is refined to +10 or higher,
ASPD + 1
-------------
Set Bonus
Elemental Tights
Earth Bow
Stone Arrow
Increases long-ranged damage on targets by an additional 20%.
Disables Earth Bow chance to inflict Stone Curse.
-------------
If Earth Bow is refined to +10 or higher,
ASPD + 1
-------------
Set Bonus
Elemental Tights
Frozen Bow
Crystal Arrow
Increases long-ranged damage on targets by an additional 20%.
Disables Frozen Bow chance to inflict Freeze.
-------------
If Frozen Bow is refined to +10 or higher,
ASPD + 1
-------------
Set Bonus
Elemental Tights
Gust Bow
Arrow of Wind
Increases long-ranged damage on targets by an additional 20%.
Disables Gust Bow chance to cast Wind Blade.
-------------
If Gust Bow is refined to +10 or higher,
ASPD + 1

Todo

No especificado

Banderas
¿Puede agregarse a una tienda de compra de jugador? No
¿Invoca un monstruo? No
¿Forma parte de un contenedor? No
¿Tiene pila única? No
¿Se vincula al equipar? No
¿Anuncia el drop? No
¿Se consume al usarlo?
¿Tiene efecto al caer? No
Apilamiento
No especificado
Uso
No especificado
Comercio
Sobrescribir No especificado
¿Puede soltarse?
¿Puede comerciarse?
¿Puede comerciarse con la pareja?
¿Puede venderse a NPC?
¿Puede colocarse en el carrito?
¿Puede colocarse en el almacén?
¿Puede colocarse en el almacén de guild?
¿Puede enviarse por correo?
¿Puede ponerse en subasta?
Retraso
No especificado
.@r = getrefine();
bonus bLongAtkRate,2+((.@r >= 9) ? 3 : 0)+((.@r >= 8) ? 2 : 0);
if (.@r >= 7)
   bonus bUnbreakableArmor;
Referencias del Script
getrefine Comando
getrefine
Firma:
getrefine()
Descripción:
function is called. This function is intended for use in item scripts.
bLongAtkRate Bono de Ítem
bLongAtkRate
Firma:
bonus bLongAtkRate,n;
Descripción:
Increases damage of long ranged attacks by n%
if Comando
if
Firma:
if (<condition>) <statement>;
Descripción:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Ejemplo:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bUnbreakableArmor Bono de Ítem
bUnbreakableArmor
Firma:
bonus bUnbreakableArmor;
Descripción:
Armor cannot be damaged/broken by any means
No especificado
Referencias del Script

No se detectaron referencias documentadas en este script.

No especificado
Referencias del Script

No se detectaron referencias documentadas en este script.

No especificado

No especificado

No especificado

No especificado

No especificado

Refinado Grupo Nivel del objeto Refinable Nivel de arma Nivel de armadura Detalles
Refinado Armadura 1 No especificado 1 Detalles

No especificado