Blessing of Gemstone [1] ( Magicstone_Of_Grace )
| ID 19106 |
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Precio de compra: zeny | Precio de venta: 0 zeny | Peso: 300 | Ranuras: 1 | ||||||||||||||||||||||||||||||||||||
| Tipo: Equipamiento. | Subtipo: No especificado | Género: Ambos | Ubicaciones: Equipo de la cabeza superior, Equipo de la cabeza medio, Equipo de la cabeza inferior | |||||||||||||||||||||||||||||||||||||
| Ataque: No especificado | Ataque mágico: No especificado | Alcance: No especificado | Defensa: 15 | |||||||||||||||||||||||||||||||||||||
| Nivel de arma: No especificado | Nivel de armadura: 1 | Nivel de Equipamiento (Mín.): 60 | Nivel de Equipamiento (Máx.): No especificado | |||||||||||||||||||||||||||||||||||||
| Refinable: 1 | Graduable: No especificado | Elemento: Neutral | Clases: No especificado | |||||||||||||||||||||||||||||||||||||
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Dizem que originalmente esse véu foi usado pela Abelha Rainha quando ela assumiu uma forma humana para conhecer o mundo dos homens. Repleto de gemas preciosas, o véu possui diversos encantamentos, mas, aparentemente, eles só se revelam por completo diante do poder da própria Abelha Rainha. A box that contains 1 Classic Marriage License Todo No especificado
Banderas
Apilamiento
No especificado
Uso
No especificado
Comercio
Retraso
No especificado
.@r = getrefine();
bonus bUnbreakableHelm;
bonus bNoGemStone;
bonus bMatk,readparam(bInt);
bonus bUseSPrate,100;
if (.@r >= 5) {
bonus bUseSPrate,-25;
bonus bMatkRate,3;
bonus bHealPower,3;
}
if (.@r >= 7) {
bonus bUseSPrate,-25;
bonus bMatkRate,5;
bonus bHealPower,5;
}
if (.@r >= 9) {
bonus bUseSPrate,-25;
bonus bMatkRate,7;
bonus bHealPower,7;
}
Referencias del Script
getrefine
Comando
getrefine
Firma:
Descripción:
function is called.
This function is intended for use in item scripts.
bUnbreakableHelm
Bono de Ítem
bUnbreakableHelm
Firma:
Descripción:
Helm cannot be damaged/broken by any means
bNoGemStone
Bono de Ítem
bNoGemStone
Firma:
Descripción:
Skills requiring Gemstones do not require them
bMatk
Bono de Ítem
bMatk
Firma:
Descripción:
Magical attack power + n
readparam
Comando
readparam
Firma:
Descripción:
This function will return the specified stat of the invoking character, or, if a
character name or character id is specified, of that player. The stat can either
be a number or parameter name, defined in ''.
Some example parameters:
StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight,
JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp,
BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp
All of these also behave as variables, but don't expect to be able to just 'set'
them - some will not work for various internal reasons.
Example 1:
Using this particular information as a function call is not required. Typing this
will return the same result:
Example 2:
You can also use this command to get stat values.
Ejemplo:
bInt
Bono de Ítem
bInt
Firma:
Descripción:
INT + n
bUseSPrate
Bono de Ítem
bUseSPrate
Firma:
Descripción:
SP consumption + n%
if
Comando
if
Firma:
Descripción:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Ejemplo:
bMatkRate
Bono de Ítem
bMatkRate
Firma:
Descripción:
Magical attack power + n%
bHealPower
Bono de Ítem
bHealPower
Firma:
Descripción:
Increases heal amount of all heal skills by n%
No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado No especificado No especificado
No especificado No especificado No especificado No especificado |
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