Cylinder Hairband [1] ( Cylinder_Hairband )
| ID 19125 |
|
|||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Precio de compra: 20 zeny | Precio de venta: 10 zeny | Peso: 30 | Ranuras: 1 | ||||||||||||||||||||||||||||||||||||
| Tipo: Equipamiento. | Subtipo: No especificado | Género: Ambos | Ubicaciones: Equipo de la cabeza superior | |||||||||||||||||||||||||||||||||||||
| Ataque: No especificado | Ataque mágico: No especificado | Alcance: No especificado | Defensa: 12 | |||||||||||||||||||||||||||||||||||||
| Nivel de arma: No especificado | Nivel de armadura: 1 | Nivel de Equipamiento (Mín.): 90 | Nivel de Equipamiento (Máx.): No especificado | |||||||||||||||||||||||||||||||||||||
| Refinable: 1 | Graduable: No especificado | Elemento: Neutral | Clases: No especificado | |||||||||||||||||||||||||||||||||||||
|
Penutup kepala yang dibuat untuk memegang bahan kimia ketika memeriksa Cart. Developed to hold the chemicals when fixing carts. The cylinders are made out of reinforced material but you still have to handle it with care. Developed to hold the chemicals when fixing carts. The cylinders are made out of reinforced material but you still have to handle it with care. Todo No especificado
Banderas
Apilamiento
No especificado
Uso
No especificado
Comercio
Retraso
No especificado
bonus bStr,5;
bonus bInt,5;
bonus2 bVariableCastrate,"GN_CARTCANNON",-100;
bonus2 bSkillUseSP,"GN_CARTCANNON",30;
bonus2 bSkillUseSP,"GN_CART_TORNADO",5;
bonus2 bSkillAtk,"GN_CARTCANNON",10;
bonus2 bSkillAtk,"GN_CART_TORNADO",5;
if (getrefine()>=5) {
bonus2 bSkillAtk,"GN_CARTCANNON",20;
bonus2 bSkillAtk,"GN_CART_TORNADO",10;
}
if (getrefine()>=8) {
bonus2 bSkillAtk,"GN_CARTCANNON",30;
bonus2 bSkillAtk,"GN_CART_TORNADO",20;
}
Referencias del Script
bStr
Bono de Ítem
bStr
Firma:
Descripción:
STR + n
bInt
Bono de Ítem
bInt
Firma:
Descripción:
INT + n
bVariableCastrate
Bono de Ítem
bVariableCastrate
Firma:
Descripción:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bSkillUseSP
Bono de Ítem
bSkillUseSP
Firma:
Descripción:
Decreases SP consumption of skill sk by n
bSkillAtk
Bono de Ítem
bSkillAtk
Firma:
Descripción:
Increases damage of skill sk by n%
if
Comando
if
Firma:
Descripción:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Ejemplo:
getrefine
Comando
getrefine
Firma:
Descripción:
function is called.
This function is intended for use in item scripts.
No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado No especificado No especificado No especificado No especificado No especificado No especificado No especificado |
||||||||||||||||||||||||||||||||||||||||