Item Details

Bard Shadow Armor ( S_Bard_Armor )

ID 24280 Bard Shadow Armor
Bard Shadow Armor Precio de compra: 10 zeny Precio de venta: 5 zeny Peso: 0 Ranuras: No especificado
Tipo: Objeto de Equipamiento Sombra. Subtipo: No especificado Género: Ambos Ubicaciones: Armadura de sombra
Ataque: No especificado Ataque mágico: No especificado Alcance: No especificado Defensa: No especificado
Nivel de arma: No especificado Nivel de armadura: No especificado Nivel de Equipamiento (Mín.): 1 Nivel de Equipamiento (Máx.): No especificado
Refinable: 1 Graduable: No especificado Elemento: Neutral Clases: No especificado

Malha usada por baixo da armadura convencional.
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HP máx. +10 por refino.
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Ao tocar uma música:
Ativa um [efeito] por 30 segundos.
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Efeito:
Regenera 5 de SP a cada 5 segundos.
A cada refino:
Regenera +1 de SP.
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Músicas:
Dissonância, Poema de Bragi, Crepúsculo Sangrento, Maçãs de Idun e Assovio.
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Conjunto
Greva Sombria de Bardo
Ao usar [Encerramento]:
Ativa um [efeito] por 5 segundos.
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Efeito:
Acelera o movimento.
Velocidade de ataque +50%.
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Tipo: Equip. Sombrio
Posição: Malha
Peso: 0 Nv. mín.: 1
Classes: Todas

Shadow Armor yang dapat dipakai untuk mendapatkan efek defensif jika dipakai secara bersamaan. Bisa juga dipakai satuan, tapi hanya memiliki pertahanan yang kecil.
Mengembalikan SP sebesar 5 setiap 5 detik selama 30 detik jika menggunakan skill khusus Bard.
Setiap tingkat tempa memberikan tambahan pengembalian SP sebesar 1.
Dissonance, Bragi's Poem, Assassin Cross at Sunset, Idun's Apple, Whistle

Jika digunakan bersamaan dengan Bard Shadow Shoes,
Meningkatkan ASPD dan kecepatan gerak selama 5 detik ketika menggunakan skill Amp.
Jenis : Shadow Equipment
Posisi : Armor Berat : 0
Lv Minimal : 1
Job : All Job

Additional defense effects can be obtained with armor worn over armor. It can be used alone, but it has little defensive effect.
Class: Shadow Armor
Weight: 0
Requires Level: 1
Usable By: All Jobs
Recovers 5 SP per 5 seconds for 30 seconds when using Bard-only performance skills.
Unchained Serenade, Magic Strings, Impressive Riff, Song of Lutie, Perfect Tablature

Bard Shadow Shoes
Increases ASPD and movement speed significantly for 5 seconds when using Amp.

Account Bound.
Shadow Armor that grants bonuses to the Bard's skills.
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When using[Unchained Serenade],[Magic Strings],[Impressive Riff],[Song of Lutie],[Perfect Tablature]:
Recover 5 SP per 5 seconds for 30 seconds.
[For each refine lv]
Max HP +10.
When using[Unchained Serenade],[Magic Strings],[Impressive Riff],[Song of Lutie],[Perfect Tablature]:
Recover 1 more SP per 5 seconds for 30 seconds.
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Shadow Set
Sh. Bard Boots24267
Sh. Bard Armor24280
[When using[Amp]]:
Increases movement speed for 5 sec.
ASPD +50% for 5 secs.
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Class: Shadow Equipment
Location: Armor
Defense: 0
Weight: 0
Required Lv.: 1
Job: Archer Jobs

Todo

No especificado

Banderas
¿Puede agregarse a una tienda de compra de jugador? No
¿Invoca un monstruo? No
¿Forma parte de un contenedor? No
¿Tiene pila única? No
¿Se vincula al equipar? No
¿Anuncia el drop? No
¿Se consume al usarlo?
¿Tiene efecto al caer? No
Apilamiento
No especificado
Uso
No especificado
Comercio
Sobrescribir No especificado
¿Puede soltarse?
¿Puede comerciarse?
¿Puede comerciarse con la pareja?
¿Puede venderse a NPC?
¿Puede colocarse en el carrito?
¿Puede colocarse en el almacén?
¿Puede colocarse en el almacén de guild?
¿Puede enviarse por correo?
¿Puede ponerse en subasta?
Retraso
No especificado
.@r = getrefine();
bonus bMaxHP,.@r*10;
autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_DISSONANCE";
autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_POEMBRAGI";
autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_ASSASSINCROSS";
autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_APPLEIDUN";
autobonus3 "{ bonus2 bSPRegenRate,5+"+.@r+",5000; }",1000,30000,"BA_WHISTLE";
Referencias del Script
getrefine Comando
getrefine
Firma:
getrefine()
Descripción:
function is called. This function is intended for use in item scripts.
bMaxHP Bono de Ítem
bMaxHP
Firma:
bonus bMaxHP,n;
Descripción:
MaxHP + n
autobonus3 Comando
autobonus3
Firma:
autobonus3 <bonus script>,<rate>,<duration>,<skill id>,{<other script>};
autobonus3 <bonus script>,<rate>,<duration>,"<skill name>",{<other script>};
Descripción:
These commands are meant to be used in item scripts only! See 'petautobonus' for pet usage. What these commands do is 'attach' a script to the player which will get executed on attack (or when attacked in the case of autobonus2). Rate is the trigger rate of the script (1000 = 100%). Duration is the time in milliseconds that the bonus will last for since the script has triggered. Skill ID/skill name the skill which will be used as trigger to start the bonus. (autobonus3) The optional argument 'flag' is used to classify the type of attack where the script can trigger (it shares the same flags as the bAutoSpell bonus script): Range criteria: Attack type criteria: Skill criteria: The difference between the optional argument 'other script' and the 'bonus script' is that, the former one triggers only when attacking(or attacked) and the latter one runs on status calculation as well, which makes sure, within the duration, the "bonus" that get lost on status calculation is restored. So, 'bonus script' is technically supposed to accept "bonus" command only. And we usually use 'other script' to show visual effects. In all cases, when the script triggers, the attached player will be the one who holds the bonus. There is currently no way of knowing within this script who was the other character (the attacker in autobonus2, or the target in autobonus and autobonus3). //Grants a 1% chance of starting the state "all stats +10" for 10 seconds when //using weapon or misc attacks (both melee and ranged skills) and shows a special //effect when the bonus is active.
Ejemplo:
BF_SHORT:  Trigger on melee attack
BF_LONG:   Trigger on ranged attack
Default:   BF_SHORT+BF_LONG
BF_WEAPON: Trigger on weapon skills
BF_MAGIC:  Trigger on magic skills
BF_MISC:   Trigger on misc skills
Default:   BF_WEAPON
BF_NORMAL: Trigger on normal attacks
BF_SKILL:  Trigger on skills
default:   If the attack type is BF_WEAPON (only) BF_NORMAL is used,
otherwise BF_SKILL+BF_NORMAL is used.
autobonus "{ bonus bAllStats,10; }",10,10000,BF_WEAPON|BF_MISC,"{ specialeffect2 EF_FIRESPLASHHIT; }";
bSPRegenRate Bono de Ítem
bSPRegenRate
Firma:
bonus2 bSPRegenRate,n,t;
Descripción:
Gain n SP every t milliseconds
No especificado
Referencias del Script

No se detectaron referencias documentadas en este script.

No especificado
Referencias del Script

No se detectaron referencias documentadas en este script.

No especificado

No especificado

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CLASS_SHADOW_BOX_ARMOR 1 Class Shadow Box Armor Detalles

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