Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
7167 2 bonus2 bAddRace,RC_All,3*(getskilllv("SH_MYSTICAL_CREATURE_MASTERY")/2); bonus2 bAddRace,RC_Player_Human,-3*(getskill... Detail
7168 2 bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10; Detail
7169 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSkillAtk,"SS_KINRYUUHOU",.@sum; Detail
7170 2 bonus2 bSubSize,Size_All,getequiprefinerycnt(EQI_HEAD_TOP); Detail
7171 2 bonus2 bSubSize,Size_All,getequiprefinerycnt(EQI_HEAD_TOP); Detail
7172 2 bonus bSMatk,5; bonus2 bSkillAtk,"NJ_KOUENKA",50; bonus2 bMagicAtkEle,Ele_Fire,15; bonus bAspd,2; bonus bAspdRate,20;... Detail
7173 2 bonus bShortAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,12; bonus2 bSkill... Detail
7174 2 bonus bLongAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,12; bonus2 bSkillA... Detail
7175 2 bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bMagicAddRace,RC_All,12; ... Detail
7176 2 bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bMagicAddRace,RC_All,12; ... Detail
7177 2 bonus bShortAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,12; bonus2 bSkill... Detail
7178 2 bonus bShortAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,12; bonus2 bSkill... Detail
7179 2 bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,12; bonus... Detail
7180 2 bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bMagicAddRace,RC_All,12; ... Detail
7181 2 bonus bShortAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,12; bonus2 bSkill... Detail
7182 2 bonus bLongAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,12; bonus2 bSkillA... Detail
7183 2 bonus bShortAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,12; bonus2 bSkill... Detail
7184 2 bonus bLongAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,12; bonus2 bSkillA... Detail
7185 2 bonus bLongAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,12; bonus2 bSkillA... Detail
7186 2 bonus bShortAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddRace,RC_All,12; bonus2 bSkill... Detail