Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
8327 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detail
8328 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detail
8329 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detail
8330 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detail
8331 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detail
8332 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detail
8333 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detail
8334 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus2 bSki... Detail
8335 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus bInt,... Detail
8336 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus2 bMagicAddSize,Size_All,10; bonus bInt,... Detail
8337 2 if (readparam(bDex)>=130) { bonus bFixedCast,-500; autobonus "{ bonus bDex,70; }",15,5000,BF_WEAPON; } Detail
8338 2 if (readparam(bDex)>=130) { bonus bFixedCast,-500; autobonus "{ bonus bDex,70; }",15,5000,BF_WEAPON; } Detail
8339 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detail
8340 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detail
8341 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detail
8342 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detail
8343 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detail
8344 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bAddEle,Ele_... Detail
8345 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"S... Detail
8346 2 .@sum = getequiprefinerycnt(EQI_HAND_R)+getequiprefinerycnt(EQI_SHOES); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"S... Detail