Hero Boots-LT [1] ( Hero_Boots_LT )
| ID 470094 |
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Kaufpreis: zeny | Verkaufspreis: 0 zeny | Gewicht: 60 | Slots: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Typ: Rüstung/Umhang/Schuhe/Kopfbedeckung/Accessoire-Gegenstand. | Untertyp: Nicht angegeben | Geschlecht: Beide | Orte: Schuhe | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Angriff: Nicht angegeben | Magie Angriff: Nicht angegeben | Reichweite: Nicht angegeben | Verteidigung: 15 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Waffenlevel: Nicht angegeben | Rüstungslevel: 2 | Min. Ausrüstungslevel: 190 | Max. Ausrüstungslevel: Nicht angegeben | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Veredelbar: 1 | Gradierbar: 1 | Element: Neutral | Klassen: Nicht angegeben | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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An improved version of the boots said to have been worn by great heroes. Alle Nicht angegeben
Flaggen
Stapelung
Nicht angegeben
Verwendung
Nicht angegeben
Handel
Verzögerung
Nicht angegeben
.@g = getenchantgrade();
.@r = getrefine();
bonus bMaxHP,1500;
bonus bMaxSP,150;
if (BaseLevel>=210) {
bonus bPAtk,1;
bonus bSMatk,1;
}
if (.@r>=7) {
bonus bMatkRate,5;
bonus bAtkRate,5;
if (.@r>=9) {
bonus bVariableCastrate,-5;
bonus bPerfectHitAddRate,10;
bonus bCritical,5;
if (.@r>=11) {
bonus bFixedCast,-800;
bonus bDelayrate,-5;
}
}
}
if (.@g >= ENCHANTGRADE_D) {
bonus bMRes,50;
bonus bRes,50;
if (.@g >= ENCHANTGRADE_C) {
bonus2 bMagicAddEle,Ele_All,10;
bonus2 bAddEle,Ele_All,10;
if (.@g >= ENCHANTGRADE_B) {
bonus bSta,5;
bonus bWis,5;
if (.@g >= ENCHANTGRADE_A) {
bonus bPAtk,5;
bonus bSMatk,5;
if (.@r>=13) {
bonus bFixedCast,-200;
}
}
}
}
}
bonus bMaxHPrate,(.@r/3);
bonus bMaxSPrate,(.@r/3);
Skriptreferenzen
getenchantgrade
Befehl
getenchantgrade
Signatur:
Beschreibung:
function is called or the specified equipment slot. If nothing is
equipped there, it returns -1.
Valid equipment slots are:
EQI_COMPOUND_ON - Item slot that calls this script (In context of item script) (default)
For a list of others equipment slots see 'getequipid'.
getrefine
Befehl
getrefine
Signatur:
Beschreibung:
function is called.
This function is intended for use in item scripts.
bMaxHP
Gegenstandsbonus
bMaxHP
Signatur:
Beschreibung:
MaxHP + n
bMaxSP
Gegenstandsbonus
bMaxSP
Signatur:
Beschreibung:
MaxSP + n
if
Befehl
if
Signatur:
Beschreibung:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Beispiel:
bPAtk
Gegenstandsbonus
bPAtk
Signatur:
Beschreibung:
PAtk + n
bSMatk
Gegenstandsbonus
bSMatk
Signatur:
Beschreibung:
SMatk + n
bMatkRate
Gegenstandsbonus
bMatkRate
Signatur:
Beschreibung:
Magical attack power + n%
bAtkRate
Gegenstandsbonus
bAtkRate
Signatur:
Beschreibung:
ATK + n% that won't interfere with Damage modifier and SC_EDP (renewal mode only)
bVariableCastrate
Gegenstandsbonus
bVariableCastrate
Signatur:
Beschreibung:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bPerfectHitAddRate
Gegenstandsbonus
bPerfectHitAddRate
Signatur:
Beschreibung:
On-target impact attack probability + n%
bCritical
Gegenstandsbonus
bCritical
Signatur:
Beschreibung:
Critical + n
bFixedCast
Gegenstandsbonus
bFixedCast
Signatur:
Beschreibung:
Increases fixed cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
bDelayrate
Gegenstandsbonus
bDelayrate
Signatur:
Beschreibung:
Increases skill delay by n%
bMRes
Gegenstandsbonus
bMRes
Signatur:
Beschreibung:
MRes + n
bRes
Gegenstandsbonus
bRes
Signatur:
Beschreibung:
Res + n
bMagicAddEle
Gegenstandsbonus
bMagicAddEle
Signatur:
Beschreibung:
+x% magical damage against element e
bAddEle
Gegenstandsbonus
bAddEle
Signatur:
Beschreibung:
+x% physical damage against element e with trigger criteria bf
bSta
Gegenstandsbonus
bSta
Signatur:
Beschreibung:
STA + n
bWis
Gegenstandsbonus
bWis
Signatur:
Beschreibung:
WIS + n
bMaxHPrate
Gegenstandsbonus
bMaxHPrate
Signatur:
Beschreibung:
MaxHP + n%
bMaxSPrate
Gegenstandsbonus
bMaxSPrate
Signatur:
Beschreibung:
MaxSP + n%
Nicht angegeben SkriptreferenzenFür dieses Skript wurden keine dokumentierten Referenzen erkannt. Nicht angegeben SkriptreferenzenFür dieses Skript wurden keine dokumentierten Referenzen erkannt. Nicht angegeben Nicht angegeben Nicht angegeben
Nicht angegeben
Nicht angegeben |
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