Charm of Anywhere ( CharmOfAnywhere )
| ID 420323 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 10 | Slots: Not specified | ||||||||||||||||||||||||||||||||||||
| Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Lower Headgear | |||||||||||||||||||||||||||||||||||||
| Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: Not specified | |||||||||||||||||||||||||||||||||||||
| Weapon Level: Not specified | Armor Level: 1 | Min. Equip Level: 100 | Max. Equip Level: Not specified | |||||||||||||||||||||||||||||||||||||
| Refineable: Not specified | Gradable: Not specified | Element: Neutral | Classes: Fourth classes., All Third classes. | |||||||||||||||||||||||||||||||||||||
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A weird rainbow of ectoplasm is floating around your body. Not specified
Flags
Stacking
Not specified
Usage
Not specified
Trade
Delay
Not specified
bonus bAspdRate,10;
bonus bAspd,1;
bonus bMatkRate,3;
bonus bSpl,3;
bonus5 bAutoSpell,"ABC_FROM_THE_ABYSS",max(getskilllv("ABC_FROM_THE_ABYSS"),2),100,BF_SHORT|BF_LONG,0;
hateffect HAT_EF_RAINBOW_POISON_MASTER,true;
Script References
bAspdRate
Item Bonus
bAspdRate
Signature:
Description:
Attack speed + n%
bAspd
Item Bonus
bAspd
Signature:
Description:
Attack speed + n
bMatkRate
Item Bonus
bMatkRate
Signature:
Description:
Magical attack power + n%
bSpl
Item Bonus
bSpl
Signature:
Description:
SPL + n
bonus5
Command
bonus5
Signature:
Description:
These commands are meant to be used in item scripts. They will probably work
outside item scripts, but the bonus will not persist for long. They, as
expected, refer only to an invoking character.
kind in ''.
bAutoSpell
Item Bonus
bAutoSpell
Signature:
Description:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
getskilllv
Command
getskilllv
Signature:
Description:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Example:
hateffect
Command
hateffect
Signature:
Description:
Sets a Hat Effect onto the unit specified by <target id>. If no ID is specified,
the attached unit will be used.
<state> can be true to enable or false to disable.
The Hat Effect constants can be found in '' starting with HAT_EF_*.
Examples:
Requires client 2015-05-13aRagEXE or newer.
Example:
Not specified Script ReferencesNo documented script references were detected. hateffect HAT_EF_RAINBOW_POISON_MASTER,false; Script References
hateffect
Command
hateffect
Signature:
Description:
Sets a Hat Effect onto the unit specified by <target id>. If no ID is specified,
the attached unit will be used.
<state> can be true to enable or false to disable.
The Hat Effect constants can be found in '' starting with HAT_EF_*.
Examples:
Requires client 2015-05-13aRagEXE or newer.
Example:
Not specified Not specified Not specified Not specified Not specified Not specified Not specified Not specified |
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