Item Details

Zaha Doll Hat [1] ( Zaha_Doll_Hat )

ID 5464 Zaha Doll Hat [1]
Zaha Doll Hat [1] Precio de compra: 20 zeny Precio de venta: 10 zeny Peso: 0 Ranuras: 1
Tipo: Equipamiento. Subtipo: No especificado Género: Ambos Ubicaciones: Equipo de la cabeza superior
Ataque: No especificado Ataque mágico: No especificado Alcance: No especificado Defensa: No especificado
Nivel de arma: No especificado Nivel de armadura: 1 Nivel de Equipamiento (Mín.): No especificado Nivel de Equipamiento (Máx.): No especificado
Refinable: 1 Graduable: No especificado Elemento: Neutral Clases: No especificado

Uma boneca feita à imagem da poderosa Lady Branca, a Fada-Serpente que ousou contrariar as regras celestiais em nome do amor. Usá-la deixará você magnífico e com uma aura de serena sabedoria.
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INT +2.
Habilita [Magnificat] nv.3.
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Tipo: Equip. para Cabeça
Equipa em: Topo
DEF: 1 DEFM: 0
Peso: 0
Nível necessário: 1
Classes: Todas

White Lady Doll Hat yang menyerupai monster White Lady. Terlihat sangat cocok bila kamu kenakan.
INT+2
Dapat menggunakan [Magnificat] Lv.3.
Tidak dapat ditempa.
Jenis : Headgear Tk Def : 1
Dipakai di : Atas Berat : 0
Profesi : Semua

Zaha doll hat which resembles angel of Zaha. It looks great on your head.
INT + 3. MDEF + 9.
Increases Magic Damage versus undead by 10%
When using Magic attacks or attacked by Magic jas a chance to transform the wearer into the White Lady for a short period of time.
During the transformation does the following.
-Increases MATK by 30 * Refine Level (Minimum 30)
-Reduces Fixed Cast Time by 80 miliseconds * Refine Level (Minimum 80)
-Drains 10 sp/sec from the wearer
Item Class : Headgear Defense : 1
Location : Upper Weight : 0
Jobs : All

Zaha doll hat which resembles angel of Zaha. It looks great on your head.
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INT +3
Increases Magic Damage on Undead race by 10%
Has a chance of transforming into Wild Lady for 2 sec. while you are Magically attacking or when you receive Magical damage.
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[For every 3 lvl refine]
Duration in monster's form +1 sec.
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[During transformation]
MATK +30
Reduces Fixed Cast Time -0,08 sec.
SP -10 per second.
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[For every refine lvl from +2 and higher]
MATK +30 during transformation.
Reduces Fixed Cast Time -0,08 sec. during transformation.
Class: Headgear Defense: 1
Location: Upper
Weight: 0
Required Level: 1
Jobs: All

Todos excepto:

No especificado

Banderas
¿Puede agregarse a una tienda de compra de jugador? No
¿Invoca un monstruo? No
¿Forma parte de un contenedor? No
¿Tiene pila única? No
¿Se vincula al equipar? No
¿Anuncia el drop? No
¿Se consume al usarlo?
¿Tiene efecto al caer? No
Apilamiento
No especificado
Uso
No especificado
Comercio
Sobrescribir No especificado
¿Puede soltarse? No
¿Puede comerciarse?
¿Puede comerciarse con la pareja?
¿Puede venderse a NPC?
¿Puede colocarse en el carrito?
¿Puede colocarse en el almacén?
¿Puede colocarse en el almacén de guild?
¿Puede enviarse por correo?
¿Puede ponerse en subasta?
Retraso
No especificado
bonus bInt,3;
bonus bMdef,9;
bonus2 bMagicAddRace,RC_Undead,10;
.@t = 2+(getrefine()/3)*1000;
autobonus "{ .@r = max(1,getrefine()); bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; bonus2 bSPLossRate,10,1000; }",15,.@t,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \"This is my magic Power!\"; }";
autobonus2 "{ .@r = max(1,getrefine()); bonus bMatk,30*.@r; bonus bFixedCast,-80*.@r; bonus2 bSPLossRate,10,1000; }",15,.@t,BF_MAGIC,"{ active_transform 1518,3000; specialeffect2 EF_POTION_BERSERK; showscript \"How dare you! I punish you to endless sleep!\"; }";
Referencias del Script
bInt Bono de Ítem
bInt
Firma:
bonus bInt,n;
Descripción:
INT + n
bMdef Bono de Ítem
bMdef
Firma:
bonus bMdef,n;
Descripción:
Equipment MDEF + n
bMagicAddRace Bono de Ítem
bMagicAddRace
Firma:
bonus2 bMagicAddRace,r,x;
Descripción:
+x% magical damage against race r
getrefine Comando
getrefine
Firma:
getrefine()
Descripción:
function is called. This function is intended for use in item scripts.
bMatk Bono de Ítem
bMatk
Firma:
bonus bMatk,n;
Descripción:
Magical attack power + n
bFixedCast Bono de Ítem
bFixedCast
Firma:
bonus bFixedCast,t;
Descripción:
Increases fixed cast time of all skills by t milliseconds (has effect in RENEWAL_CAST only)
bSPLossRate Bono de Ítem
bSPLossRate
Firma:
bonus2 bSPLossRate,n,t;
Descripción:
Lose n SP every t milliseconds
active_transform Comando
active_transform
Firma:
active_transform <monster ID>,<duration>{,<sc type>,<val1>,<val2>,<val3>,<val4>};
active_transform "<monster name>",<duration>{,<sc type>,<val1>,<val2>,<val3>,<val4>};
Descripción:
a SC attribute effect while transformed. Note that players cannot be transformed during War of Emperium or if already disguised. Can only be removed when you die or the duration ends. 'transform' and 'active_transform' can stack on each other but using 'transform' or 'active_transform' twice will not stack (it will cancel the previous bonus for the new). 'active_transform' will take priority over transform for its duration. \\ 4,3 Marriage-related commands \\
specialeffect2 Comando
specialeffect2
Firma:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Descripción:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.
showscript Comando
showscript
Firma:
showscript "<message>"{,<GID>, <flag>};
Descripción:
Makes attached player or GID says a message like shouting a skill name, the message will be seen to everyone around but not in chat window. flag: Specify target AREA - Message is sent to players in the vicinity of the source (default). SELF - Message is sent only to player attached.
No especificado
Referencias del Script

No se detectaron referencias documentadas en este script.

No especificado
Referencias del Script

No se detectaron referencias documentadas en este script.

No especificado

No especificado

No especificado

No especificado

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ID Ítem activador Ítems base Materiales Roles Detalles
#7 Armor Modification Box (Lower) 23 57 rodatabase.base_item Detalles
#8 Armor Modification Box (Middle) 23 57 rodatabase.base_item Detalles
Refinado Grupo Nivel del objeto Refinable Nivel de arma Nivel de armadura Detalles
Refinado Armadura 1 No especificado 1 Detalles

No especificado