Item Details

Patent Freedom Stick [2] ( Up_Freedom_Stick )

ID 550081 Patent Freedom Stick [2]
Patent Freedom Stick [2] Harga Beli: zeny Harga Jual: 0 zeny Berat: 100 Slot: 2
Tipe: Item senjata. Sub Tipe: Tongkat Gender: Keduanya Lokasi: Senjata
Serangan: 90 Serangan Sihir: Tidak ditentukan Jangkauan: 1 Pertahanan: Tidak ditentukan
Tingkat Senjata: 4 Level Armor: Tidak ditentukan Min. Level Equip: 150 Max. Level Equip: Tidak ditentukan
Bisa Ditempa: 1 Dapat Di-upgrade: Tidak ditentukan Elemen: Netral Kelas: Tidak ditentukan

Arma purificada dos poderes ancestrais e que agora emana energia mais jovem.
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Indestrutível em batalha.
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ATQM +200.
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A cada 2 refinos:
ATQM +15.
A cada 3 refinos:
Dano de [Fúria da Terra] +30%.
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Refino +7 ou mais:
Habilita [Onda Psíquica] nv.5.
Dano mágico contra oponentes de todas as propriedades +15%.
Refino +9 ou mais:
Conjuração variável -10%.
Dano de [Onda Psíquica] +10%.
Refino +11 ou mais:
Conjuração variável -5% adicional.
Dano mágico de propriedade Neutro e Terra +10%.
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Conjunto
[Botas Primordiais]
INT +10.
Dano mágico +7%.
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Tipo: Cajado
ATQ: 90 ATQM: 0
Peso: 100
Nível da arma: 4
Nível necessário: 150
Classes: Superaprendizes e evoluções

Tidak dapat hancur
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MATK +200

per 2 tingkat tempa
MATK +15

per 3 tingkat tempa
Heaven's Dive damage +30%
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Jika tingkat tempa +7 atau lebih

Menambah Magic Damage semua properti musuh sebesar 15%.
Dapat menggunakan Psychic Wave Lv.5
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Jika tingkat tempa +9 atau lebih

Damage Psychic Wave +10%
Variable Casting -10%
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Jika tingkat tempa +11 atau lebih

Menambah Magic Damage properti Tanah dan Netral sebesar 10%.
Variable Casting -5%
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Set Bonus
Patent Freedom Stick
Great Hero's Boots

INT +10,
MATK +7%.
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Jenis : One-handed Staff
ATK : 90
Berat : 100
Weapon Lv : 4
Syarat Lv : 150
Job : Novice Type

One-handed cane used by a hero who was not bound by any form]
The power of ancient times has gathered and started to show off their original abilities.
It seems to resonate with the boots of the great hero.

Cannot be destroyed.
MATK + 200.
MATK + 15 per 2 refine rates.
Increase damage of Heavens Drive by 30% per 3 refine rates.
When refined to +7 or higher, increase magic damage to all property monsters by 15%, can use Psychic Wave slv5.
When refined to +9 or higher, increase damage of Psychic wave by 10%, reduce variable casting by 10%.
When refined to +11 or higher, increase magic damage of Earth, Neutral property by 10%, reduce variable casting by 5%.
When equipped with Great Hero's Boots, INT + 10, MATK + 7%.
Type : One handed staff Attack : 90
Weight : 100
Weapon Level : 4
Required Level : 150
Class : NoviceType

The staff of a wandering hero who has slain many enemies but never found a place to call home.
The weapon's former power is restored making it as dangerous as many centuries ago.
It seems to be mystically connected to Ancient Hero Boots.

Cannot be destroyed.
MATK +200.
MATK +15 for every 2 refine levels.
Heaven's Drive damage +30% for every 3 refine levels.
If refined to +7 or higher, magic damage inflicted on enemies of any property +15%, Psychic Wave (Lv. 5) can be used.
If refine rate is +9 or higher, Psychic Wave damage +10%, Variable Cast Time of all skills -10% additionally.
If refine rate is +11 or higher, Earth and Neutral property magic damage +10% and Variable Cast Time of all skills -5%.
If equipped with Ancient Hero Boots, INT +10, MATK +7%.
Class: One-handed Staff
Attack: 90
Weight: 100
Weapon level: 4
Required Level: 150
Jobs: Novice and subclasses

Tidak ditentukan

Bendera
Bisa ditambahkan ke toko pembelian player? Tidak
Memanggil monster? Tidak
Bagian dari kontainer? Tidak
Memiliki tumpukan unik? Tidak
Terikat saat dipakai? Tidak
Mengumumkan drop? Tidak
Habis saat digunakan? Ya
Memiliki efek saat dijatuhkan? Tidak
Penumpukan
Tidak ditentukan
Penggunaan
Tidak ditentukan
Perdagangan
Tiban Tidak ditentukan
Bisa dijatuhkan? Ya
Bisa diperdagangkan? Ya
Bisa diperdagangkan dengan pasangan? Ya
Bisa dijual ke NPC? Ya
Bisa ditempatkan di keranjang? Ya
Bisa ditempatkan di penyimpanan? Ya
Bisa ditempatkan di penyimpanan guild? Ya
Bisa dikirim lewat surat? Ya
Bisa dimasukkan ke lelang? Ya
Penundaan
Tidak ditentukan
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatk,200+15*(.@r/2);
bonus2 bSkillAtk,"WZ_HEAVENDRIVE",30*(.@r/3);
if (.@r>=7) {
   skill "SO_PSYCHIC_WAVE",5;
   bonus2 bMagicAddEle,Ele_All,15;
   if (.@r>=9) {
      bonus bVariableCastrate,-10;
      bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;
      if (.@r>=11) {
         bonus2 bMagicAtkEle,Ele_Neutral,10;
         bonus2 bMagicAtkEle,Ele_Earth,10;
         bonus bVariableCastrate,-5;
      }
   }
}
Referensi Skrip
getrefine Perintah
getrefine
Tanda Tangan:
getrefine()
Deskripsi:
function is called. This function is intended for use in item scripts.
bUnbreakableWeapon Bonus Item
bUnbreakableWeapon
Tanda Tangan:
bonus bUnbreakableWeapon;
Deskripsi:
Weapon cannot be damaged/broken by any means
bMatk Bonus Item
bMatk
Tanda Tangan:
bonus bMatk,n;
Deskripsi:
Magical attack power + n
bSkillAtk Bonus Item
bSkillAtk
Tanda Tangan:
bonus2 bSkillAtk,sk,n;
Deskripsi:
Increases damage of skill sk by n%
if Perintah
if
Tanda Tangan:
if (<condition>) <statement>;
Deskripsi:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Contoh:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bMagicAddEle Bonus Item
bMagicAddEle
Tanda Tangan:
bonus2 bMagicAddEle,e,x;
Deskripsi:
+x% magical damage against element e
bVariableCastrate Bonus Item
bVariableCastrate
Tanda Tangan:
bonus2 bVariableCastrate,sk,n;
Deskripsi:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bMagicAtkEle Bonus Item
bMagicAtkEle
Tanda Tangan:
bonus2 bMagicAtkEle,e,x;
Deskripsi:
Increases damage of e element magic by x%
Tidak ditentukan
Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

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Referensi Skrip

Tidak ada referensi terdokumentasi yang terdeteksi pada skrip ini.

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ID Item Pemicu Item Dasar Material Peran Detail
#12 Weapon Modification Box (Lower) 37 111 rodatabase.base_item Detail
#13 Weapon Modification Box (Middle) 37 111 rodatabase.base_item Detail
#14 Weapon Modification Box (Upper) 37 148 rodatabase.base_item Detail
#15 Ancient Hero's Release Cube 38 0 Item Hasil Detail
#31 Hero's Weapon Modification Box VI 12 0 rodatabase.base_item Detail
#79 +11 Ancient Hero Armor Opening Cube 38 0 Item Hasil Detail
Refine Grup Level Item Bisa Ditempa Tingkat Senjata Level Armor Detail
Refine Senjata 4 Ya 4 Tidak ditentukan Detail

Tidak ditentukan