Item Details

Fallen Angel Wing [1] ( Fallen_Angel_Wing )

ID 2589 Fallen Angel Wing [1]
Fallen Angel Wing [1] Buy Price: zeny Sell Price: 0 zeny Weight: 20 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Garment/Robe
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 18
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Lindas Asas de Arcanjo. Brancas como a neve e leves feito plumas. Elas podem ser encantadas na [Valquíria Obscura]prontera,100,63,0,000,0 dentro do Paramercado.
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Exibe o visual nas costas do personagem.
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Todos os atributos +1.
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A cada 20 de FOR base:
ATQ +1.
A cada 20 de AGI base:
Velocidade de ataque +1%.
A cada 20 de VIT base:
Resistência a propriedade Neutro +1%.
A cada 20 de INT base:
ATQM +1.
A cada 20 de DES base:
Dano físico a distância +1%.
A cada 20 de SOR base:
Dano crítico +1%.
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Tipo: Capa
DEF: 18 DEFM: 0
Peso: 20
Nível necessário: 1
Classes: Todas

Sayap raksasa hitam dari malaikat yang jatuh ke rune midgard.
All Stats + 1.
Meningkatkan ATK +1 setiap 20 base STR,
Meningkatkan MATK +1 setiap 20 base INT,
Meningkatkan pertahanan terhadap serangan Netral sebesar 1% setiap 20 base VIT,
Meningkatkan ASPD sebesar 1% setiap 20 base AGI,
Meningkatkan serangan jarak jauh sebesar 1% setiap 20 base DEX,
Meningkatkan serangan kritikal sebesar 1% setiap 20 base LUK]
Type : Garment Def : 18
Berat : 20
Req Lv : 1
Job : Semua Job

A pair of black wings from a fallen angel.
Class: Garment
Defense: 18
Weight: 20
Requires Level: 1
Usable By: All Jobs
Luk + 2
ATK + 1 for every 20 base Str.
MATK + 1 for every 20 base Int.
Mdef + 18
Aspd + 1% for every 20 base Agi.
Increases long-ranged damage on targets by 1% for every 20 base Dex.
Increases critical damage on targets by 1% for every 20 base Luk.
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.

Those who fell from the sky have lost the ability to fly.
Their wings are just a bitter reminder of their former greatness.
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All stats +1.
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[For every 20 base stats]
STR: ATK +1.
INT: MATK +1.
VIT: Tolerance to Neutral attacks +1%.
AGI: ASPD +1%.
DEX: Ranged ATK +1%.
LUK: Critical damage +1%.
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Class: Garment
Defense: 18
Weight: 20
Required Level: 1
Jobs: All

All

Not specified

Flags
Can be added to a player buying store? No
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? No
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus bAllStats,1;
bonus bBaseAtk,readparam(bStr)/20;
bonus bMatk,readparam(bInt)/20;
bonus2 bSubEle,Ele_Neutral,readparam(bVit)/20;
bonus bAspdRate,(readparam(bAgi)/20);
bonus bLongAtkRate,readparam(bDex)/20;
bonus bCritAtkRate,readparam(bLuk)/20;
Script References
bAllStats Item Bonus
bAllStats
Signature:
bonus bAllStats,n;
Description:
STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
bBaseAtk Item Bonus
bBaseAtk
Signature:
bonus bBaseAtk,n;
Description:
Basic attack power + n
readparam Command
readparam
Signature:
readparam(<parameter number>{,"<character name>"})
readparam(<parameter number>{,<char_id>})
Description:
This function will return the specified stat of the invoking character, or, if a character name or character id is specified, of that player. The stat can either be a number or parameter name, defined in ''. Some example parameters: StatusPoint, BaseLevel, SkillPoint, Class, Upper, Zeny, Sex, Weight, MaxWeight, JobLevel, BaseExp, JobExp, NextBaseExp, NextJobExp, Hp, MaxHp, Sp, MaxSp, BaseJob, Karma, Manner, bVit, bDex, bAgi, bStr, bInt, bLuk, Ap, MaxAp All of these also behave as variables, but don't expect to be able to just 'set' them - some will not work for various internal reasons. Example 1: Using this particular information as a function call is not required. Typing this will return the same result: Example 2: You can also use this command to get stat values.
Example:
// Returns how many status points you haven't spent yet.
mes "Unused status points: " + readparam(9);
mes "Unused status points: " + StatusPoint;
if (readparam(bVit) > 77)
mes "Only people with over 77 Vit are reading this!";
bStr Item Bonus
bStr
Signature:
bonus bStr,n;
Description:
STR + n
bMatk Item Bonus
bMatk
Signature:
bonus bMatk,n;
Description:
Magical attack power + n
bInt Item Bonus
bInt
Signature:
bonus bInt,n;
Description:
INT + n
bSubEle Item Bonus
bSubEle
Signature:
bonus3 bSubEle,e,x,bf;
Description:
+x% damage reduction against attack element e with trigger criteria bf
bVit Item Bonus
bVit
Signature:
bonus bVit,n;
Description:
VIT + n
bAspdRate Item Bonus
bAspdRate
Signature:
bonus bAspdRate,n;
Description:
Attack speed + n%
bAgi Item Bonus
bAgi
Signature:
bonus bAgi,n;
Description:
AGI + n
bLongAtkRate Item Bonus
bLongAtkRate
Signature:
bonus bLongAtkRate,n;
Description:
Increases damage of long ranged attacks by n%
bDex Item Bonus
bDex
Signature:
bonus bDex,n;
Description:
DEX + n
bCritAtkRate Item Bonus
bCritAtkRate
Signature:
bonus bCritAtkRate,n;
Description:
Increases critical damage by +n%
bLuk Item Bonus
bLuk
Signature:
bonus bLuk,n;
Description:
LUK + n
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

Not specified

Not specified

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Not specified

Refine Group Item Level Refineable Weapon Level Armor Level Details
Refine Armor 1 Yes Not specified 1 Details

Not specified