Item Details

Owl Marquees Card ( Owl_Marquees_Card )

ID 4632 Owl Marquees Card
Owl Marquees Card Buy Price: 20 zeny Sell Price: 10 zeny Weight: 1 Slots: Not specified
Type: Card item. Sub Type: Not specified Gender: Both Locations: Right_Accessory + Left_Accessory
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Ao realizar ataques físicos:
2% de chance de autoconjurar [Furacão] nv. 1.
Ao aprender [Furacão] nv. 5:
Autoconjura [Furacão] nv. 5.
Conjunto
[Carta Visconde Coruja]
Ao realizar ou receber ataques físicos:
2% de chance de autoconjurar [Ira de Thor] nv. 1.
Tipo: Carta
Equipa em: Acessório
Peso: 1

Dapat memberikan kemungkinan autocast Whirlwind (Violent Gale) Level 1 ketika melakukan serangan fisik.
Jika pengguna telah menguasai Level yang lebih tinggi, maka yang keluar adalah level yang dikuasai.
Jika digunakan bersamaan dengan Owl Viscount Card, maka memberikan kemungkinan autocast Lord of Vermillion Level 1 ketika melakukan serangan fisik.
Class : Card
Compound on : Accessory
Berat : 1

Class: Card
Compounds On: Accessory
Weight: 1
Adds a chance of casting Level 1 Whirlwind when performing a physical attack.
If Whirlwind is at level 5, Level 5 Whirlwind will be cast instead.
Set Bonus
Owl Viscount Card
Owl Marquees Card
Adds a chance of casting Level 1 Lord of Vermilion on the target when performing a physical attack.

Add a chance of auto casting Level 1 Whirlwind when dealing physical attack.
If the user has mastered the skill at Level 5, it will cast Level 5 instead.
When equipped with an accessory compounded to Owl Viscount Card:
add a chance of auto casting level 1 Lord of Vermilion when dealing physical attack.
Class: Card
Compound on: Accessory
Weight: 1

All

Owl Marquis (0.01%)
Flags
Can be added to a player buying store? Yes
Summons monster? No
Is part of a container? No
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? Yes
Stacking
Not specified
Usage
Not specified
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
bonus5 bAutoSpell,"SA_VIOLENTGALE",(getskilllv("SA_VIOLENTGALE") == 5?5:1),20,BF_WEAPON,0;
Script References
bonus5 Command
bonus5
Signature:
bonus5 <bonus type>,<val1>,<val2>,<val3>,<val4>,<val5>;
Description:
These commands are meant to be used in item scripts. They will probably work outside item scripts, but the bonus will not persist for long. They, as expected, refer only to an invoking character. kind in ''.
bAutoSpell Item Bonus
bAutoSpell
Signature:
bonus5 bAutoSpell,sk,y,n,bf,i;
Description:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
getskilllv Command
getskilllv
Signature:
getskilllv(<skill id>)
getskilllv("<skill name>")
Description:
character has. If they don't have the skill, 0 will be returned. The full list of character skills is available in ''. There are two main uses for this function, it can check whether the character has a skill or not, and it can tell you if the level is high enough. Example 1: Example 2:
Example:
if (getskilllv(152))
mes "You have got the skill Throw Stone";
else
mes "You don't have Throw Stone";
close;
if (getskilllv(28) >= 5)
mes "Your heal lvl is 5 or more";
else if (getskilllv(28) == 10)
mes "Your heal lvl has been maxed";
else
mes "You heal skill is below lvl 5";
close;
Not specified
Script References

No documented script references were detected.

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Script References

No documented script references were detected.

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