Item Details

Mine Worker's Pickaxe [2] ( Mine_Worker_Pickax )

ID 28116 Mine Worker's Pickaxe [2]
Mine Worker's Pickaxe [2] Цена покупки: 10 zeny Цена продажи: 5 zeny Вес: 400 Слоты: 2
Тип: Оружие. Подтип: Двуручный Топор Пол: Оба Локации: Правая_рука + Левая_рука
Атака: 300 Магическая атака: Не указано Диапазон: 1 Защита: Не указано
Уровень оружия: 3 Уровень брони: Не указано Мин. Уровень Снаряжения: 100 Макс. Уровень Снаряжения: Не указано
Поддается улучшению: 1 Оцениваемый: Не указано Элемент: Нейтральный Классы: Четвертые классы., Все Third классы.

Instrumento de trabalho dos mineradores.
Indestrutível em batalha.
Ao realizar ataques físicos, 0,5% de chance de ativar CRIT+20 por 7 segundos.
Refino +7 ou mais, dano crítico +5%.
Refino +9 ou mais, dano crítico +10% adicional.
Tipo: Machado de Duas Mãos ATQ: 300
Peso:400
Nv. da arma: 3
Nv. necessário: 100
Classes: Mecânicos e evoluções

Sebuah Pickaxe yang digunakan para penambang emas.
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Mempunyai kesempatan 0.5% mendapatkan buff CRIT +20 selama 7 detik ketika menyerang musuh menggunakan serangan jarak dekat
Tidak bisa di hancurkan dalam battle
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Jika tingkat tempa +7 atau lebih
Meningkatkan CRITDMG ke target sebesar 5%
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Jika tingkat tempa +9 atau lebih
Tambahan CRITDMG 10%
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Set Bonus
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest

ATK +5%
ASPD +10%
Meningkatkan CRITDMG ke target sebesar 10%
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Jenis : Two-handed Axe
ATK : 300
Properti : Netral
Berat : 400
Weapon Lv : 3
Syarat Lv : 100
Job : Mechanic

A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power.
Class: Two-Handed Axe
Attack: 300
Property: Neutral
Weight: 400
Weapon Level: 3
Required Level: 100
Required Jobs: Mechanic
Adds a 0.5% chance of buffing the user for 7 seconds when performing a short-ranged attack; Crit + 20.
This item is indestructible in battle.
If upgrade level is +7 or higher,
Increases critical damage on targets by 5%.
If upgrade level is +9 or higher,
Increases critical damage on targets by an additional 10%.
Set Bonus
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest
ATK + 5%
Aspd + 10%
Increases critical damage on targets by 10%.

A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power.
Adds a chance of buffing the user for 7 seconds when performing a short-ranged attack: Crit + 20.
This item is indestructible in battle.
[If refine Lv 7 or higher]
Critical damage +5%.
[If refine Lv 9 or higher]
Critical Damage +10%.
[Set bonus]
Mine Worker's Backpack
Mine Worker's Pickaxe
Mine Worker's Vest
ATK +5%
Aspd +10%
Critical damage +10%.
Class: Two-Handed Axe
Attack: 300
Property: Neutral
Weight: 400
Weapon Level: 3
Required Level: 100
Required Jobs: Mechanic

Флаги
Можно добавить в скупочную лавку игрока? Нет
Призывает монстра? Нет
Является частью контейнера? Нет
Имеет уникальный стек? Нет
Привязывается при надевании? Нет
Объявляет выпадение? Нет
Расходуется при использовании? Да
Имеет эффект при падении? Нет
Стакирование
Не указано
Использование
Не указано
Торговля
Переопределить Не указано
Можно выбросить? Да
Можно обменять? Да
Можно обменять с партнером? Да
Можно продать NPC? Да
Можно поместить в тележку? Да
Можно поместить в хранилище? Да
Можно поместить в хранилище гильдии? Да
Можно отправить по почте? Да
Можно выставить на аукцион? Да
Задержка
Не указано
bonus bUnbreakableWeapon;
autobonus "{ bonus bCritical,20; }",50,7000,BF_SHORT,"{ specialeffect2 EF_ENCHANCE; }";
.@r = getrefine();
if (.@r>=9) {
   bonus bCritAtkRate,15;
} else if (.@r>=7) {
   bonus bCritAtkRate,5;
}
Справка по Скрипту
bUnbreakableWeapon Бонус Предмета
bUnbreakableWeapon
Сигнатура:
bonus bUnbreakableWeapon;
Описание:
Weapon cannot be damaged/broken by any means
bCritical Бонус Предмета
bCritical
Сигнатура:
bonus bCritical,n;
Описание:
Critical + n
specialeffect2 Команда
specialeffect2
Сигнатура:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Описание:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.
getrefine Команда
getrefine
Сигнатура:
getrefine()
Описание:
function is called. This function is intended for use in item scripts.
if Команда
if
Сигнатура:
if (<condition>) <statement>;
Описание:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Пример:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bCritAtkRate Бонус Предмета
bCritAtkRate
Сигнатура:
bonus bCritAtkRate,n;
Описание:
Increases critical damage by +n%
Не указано
Справка по Скрипту

Для этого скрипта не найдено документированных справок.

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Справка по Скрипту

Для этого скрипта не найдено документированных справок.

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Улучшение Группа Уровень предмета Поддается улучшению Уровень оружия Уровень брони Детали
Улучшение Оружие 3 Да 3 Не указано Детали

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