Item Details

Ray Knuckle-LT [2] ( Ray_Knuckle_LT )

# 560027 Ray Knuckle-LT [2]
Ray Knuckle-LT [2] Buy: zeny Sell: 0 zeny Weight: 80 Slots: 2
Type: Weapon item. Subtype: N/A Gender: Both Locations: Weapon
Attack: 205 M. Attack: N/A Range: 1 Defense: N/A
Weapon Level: 5 Armor Level: N/A Equip Level Min: 190 Equip Level Max: N/A
Refineable: 1 Gradable: 1 Element: Neutral Classes: Fourth classes., All Third

ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, increases Tiger Cannon damage by 4%.
When refined to +7 or higher, increases Tiger Cannon damage by 25% and increases Gates of Hell damage by 30%.
When refined to +9 or higher, reduce cooldown of skill Tiger Cannon by 1 second, increases melee and long range physical damage by 10%.
When refined to +11 or higher, MHP +10%, increases Gates of Hell damage by additional 15%.

Set Bonus:
Ray Knuckle-LT [2]
Hero Boots-LT [1]

ATK +10%, P.ATK +2.
------------------------
[Grade Bonus]
[Grade D] ATK +3%.
[Grade C] increases melee and long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Type : Knuckle
Attack : 205
Weight : 80
Weapon Level : 5
Required Level : 190
Class : Sura Class

N/A

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
if (BaseLevel>=210) {
   bonus bPAtk,1;
   bonus bPow,2;
}
if (.@r>=7) {
   bonus2 bSkillAtk,"SR_GATEOFHELL",30;
   bonus2 bSkillAtk,"SR_TIGERCANNON",25;
   if (.@r>=9) {
      bonus bLongAtkRate,10;
      bonus bShortAtkRate,10;
      bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
      if (.@r>=11) {
         bonus bMaxHPrate,10;
         bonus2 bSkillAtk,"SR_GATEOFHELL",15;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bAtkRate,3;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bLongAtkRate,15;
      bonus bShortAtkRate,15;
      bonus bPAtk,1;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bPAtk,2;
         bonus bPow,3;
      }
   }
}
bonus bBaseAtk,15*(.@r/2);
bonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3);
N/A
N/A

N/A