Комбо Предметов #325
Размер Комбо: 3
Предметы Комбо
Warlock_Battle_Robe
Combat_Boots
Commander_Manteau_
Эффект Комбо
bonus2 bSubRace,RC_All,-200;
bonus2 bSubRace,RC_DemiHuman,200;
bonus2 bSubRace,RC_Player_Human,200;
bonus bInt,3;
bonus bMaxHPrate,12;
bonus2 bResEff,Eff_Stun,2000;
autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }";
Справка по Скрипту
bSubRace
Бонус Предмета
bSubRace
Сигнатура:
bonus3 bSubRace,r,x,bf;
Описание:
+x% damage reduction against race r with trigger criteria bf
bInt
Бонус Предмета
bInt
Сигнатура:
bonus bInt,n;
Описание:
INT + n
bMaxHPrate
Бонус Предмета
bMaxHPrate
Сигнатура:
bonus bMaxHPrate,n;
Описание:
MaxHP + n%
bResEff
Бонус Предмета
bResEff
Сигнатура:
bonus2 bResEff,eff,n;
Описание:
Adds a n/100% tolerance to status eff
bDefEle
Бонус Предмета
bDefEle
Сигнатура:
bonus bDefEle,e;
Описание:
Gives the player's defense element e
specialeffect2
Команда
specialeffect2
Сигнатура:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Описание:
This command behaves identically to 'specialeffect', but the effect will be
centered on the invoking character's sprite.
<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.