Combo d'Objets Détails

Combo d'Objets #325

Taille du Combo: 3
Objets du Combo
Warlock's Battle Robe [1]
Warlock_Battle_Robe
Combat Boots [1]
Combat_Boots
Commander's Manteau [1]
Commander_Manteau_
Effet du Combo
bonus2 bSubRace,RC_All,-200;
bonus2 bSubRace,RC_DemiHuman,200;
bonus2 bSubRace,RC_Player_Human,200;
bonus bInt,3;
bonus bMaxHPrate,12;
bonus2 bResEff,Eff_Stun,2000;
autobonus2 "{ bonus bDefEle,Ele_Ghost; }",30,10000,BF_WEAPON,"{ specialeffect2 EF_ENERGYCOAT; }";
Références du Script
bSubRace Bonus d’Objet
bSubRace
Signature:
bonus3 bSubRace,r,x,bf;
Description:
+x% damage reduction against race r with trigger criteria bf
bInt Bonus d’Objet
bInt
Signature:
bonus bInt,n;
Description:
INT + n
bMaxHPrate Bonus d’Objet
bMaxHPrate
Signature:
bonus bMaxHPrate,n;
Description:
MaxHP + n%
bResEff Bonus d’Objet
bResEff
Signature:
bonus2 bResEff,eff,n;
Description:
Adds a n/100% tolerance to status eff
bDefEle Bonus d’Objet
bDefEle
Signature:
bonus bDefEle,e;
Description:
Gives the player's defense element e
specialeffect2 Commande
specialeffect2
Signature:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Description:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.