Комбо Предметов Показать все

Комбо Предметов

ID Размер Комбо Предметы Комбо Эффект Комбо Действия
397 2 bonus2 bSkillCooldown,"RL_HEAT_BARREL",-4000; bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-2000; Детали
403 2 bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000; bonus bLongAtkRate,5; Детали
404 2 bonus2 bSkillCooldown,"KO_ZANZOU",-3000; bonus2 bMagicAtkEle,Ele_Fire,5; bonus2 bMagicAtkEle,Ele_Water,5; bonus2 bMag... Детали
405 2 bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-3000; Детали
408 2 bonus bFlee,5; bonus2 bSubEle,Ele_Fire,10; Детали
409 2 bonus2 bSkillCooldown,"SU_SV_STEMSPEAR",-1000; Детали
410 2 bonus2 bSkillCooldown,"SJ_DOCUMENT",-2000; Детали
411 2 bonus2 bSkillCooldown,"SP_SOULREAPER",-2000; Детали
420 2 bonus bBaseAtk,getequiprefinerycnt(EQI_SHOES); Детали
421 2 bonus bBaseAtk,getequiprefinerycnt(EQI_SHOES); Детали
422 2 bonus bBaseAtk,getequiprefinerycnt(EQI_SHOES); Детали
423 2 bonus bMatkRate,getequiprefinerycnt(EQI_SHOES)/2; bonus bVariableCastrate,-(getequiprefinerycnt(EQI_SHOES)/2); Детали
424 2 bonus bCritical,getequiprefinerycnt(EQI_SHOES)/2; Детали
429 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxSPrate,10+.@r; bonus bFlee,10+.@r; Детали
430 2 bonus bVariableCastrate,-(2*getequiprefinerycnt(EQI_ARMOR)); bonus bNoCastCancel; Детали
431 2 bonus bVariableCastrate,-(2*getequiprefinerycnt(EQI_ARMOR)); bonus bNoCastCancel; Детали
432 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus bMaxHPrate,10+.@r; bonus bMatkRate,2+.@r; Детали
433 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,10; if (.@r >= 7) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubE... Детали
434 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMatkRate,10; if (.@r >= 7) { bonus2 bSubEle,Ele_Earth,15; bonus2 bSubE... Детали
438 2 .@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Player_... Детали