Shao Kahn's Helmet (OSM) [1] ( Shaokahn_Helmet_EXE )
| ID 15845 |
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Цена покупки: zeny | Цена продажи: 0 zeny | Вес: 30 | Слоты: 1 | ||||||||||||||||||||||||||||||||||||
| Тип: Броня/Одежда/Сапоги/Головной убор/Аксессуар. | Подтип: Не указано | Пол: Оба | Локации: Головной убор (верхний) | |||||||||||||||||||||||||||||||||||||
| Атака: Не указано | Магическая атака: Не указано | Диапазон: Не указано | Защита: 30 | |||||||||||||||||||||||||||||||||||||
| Уровень оружия: Не указано | Уровень брони: 1 | Мин. Уровень Снаряжения: 50 | Макс. Уровень Снаряжения: Не указано | |||||||||||||||||||||||||||||||||||||
| Поддается улучшению: 1 | Оцениваемый: Не указано | Элемент: Нейтральный | Классы: Не указано | |||||||||||||||||||||||||||||||||||||
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Все Не указано
Флаги
Стакирование
Не указано
Использование
Не указано
Торговля
Задержка
Не указано
.@r = getrefine();
bonus bStr,3;
bonus bLuk,3;
bonus bBaseAtk,10;
bonus bMdef,10;
bonus2 bSkillAtk,"WS_CARTTERMINATION",5;
bonus2 bSkillAtk,"MC_MAMMONITE",5;
if (getskilllv("BS_ADRENALINE") == 5)
bonus3 bAutoSpell,"BS_HAMMERFALL",3,70;
if (.@r>=7) {
bonus bDef,15;
bonus2 bSkillAtk,"WS_CARTTERMINATION",10;
bonus2 bSkillAtk,"MC_MAMMONITE",10;
}
if (.@r>=8) {
bonus bFlee,15;
bonus2 bSkillAtk,"WS_CARTTERMINATION",15;
bonus2 bSkillAtk,"MC_MAMMONITE",15;
}
if (.@r>=9) {
bonus bBaseAtk,15;
bonus2 bSkillAtk,"WS_CARTTERMINATION",20;
bonus2 bSkillAtk,"MC_MAMMONITE",20;
}
if (.@r>=10) {
bonus bAtkRate,5;
bonus2 bSkillAtk,"MC_CARTREVOLUTION",30;
bonus2 bAddMonsterDropItem,529,500;
bonus2 bAddMonsterDropItem,530,500;
bonus2 bAddItemHealRate,529,200;
bonus2 bAddItemHealRate,530,200;
}
Справка по Скрипту
getrefine
Команда
getrefine
Сигнатура:
Описание:
function is called.
This function is intended for use in item scripts.
bStr
Бонус Предмета
bStr
Сигнатура:
Описание:
STR + n
bLuk
Бонус Предмета
bLuk
Сигнатура:
Описание:
LUK + n
bBaseAtk
Бонус Предмета
bBaseAtk
Сигнатура:
Описание:
Basic attack power + n
bMdef
Бонус Предмета
bMdef
Сигнатура:
Описание:
Equipment MDEF + n
bSkillAtk
Бонус Предмета
bSkillAtk
Сигнатура:
Описание:
Increases damage of skill sk by n%
if
Команда
if
Сигнатура:
Описание:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Пример:
getskilllv
Команда
getskilllv
Сигнатура:
Описание:
character has. If they don't have the skill, 0 will be returned. The full list
of character skills is available in ''.
There are two main uses for this function, it can check whether the character
has a skill or not, and it can tell you if the level is high enough.
Example 1:
Example 2:
Пример:
bAutoSpell
Бонус Предмета
bAutoSpell
Сигнатура:
Описание:
Adds a n/10% chance to cast skill sk of level y when attacking with trigger criteria bf
bDef
Бонус Предмета
bDef
Сигнатура:
Описание:
Equipment DEF + n
bFlee
Бонус Предмета
bFlee
Сигнатура:
Описание:
Flee + n
bAtkRate
Бонус Предмета
bAtkRate
Сигнатура:
Описание:
ATK + n% that won't interfere with Damage modifier and SC_EDP (renewal mode only)
bAddMonsterDropItem
Бонус Предмета
bAddMonsterDropItem
Сигнатура:
Описание:
Adds a n/100% chance for item iid to be dropped when killing a monster of race r
bAddItemHealRate
Бонус Предмета
bAddItemHealRate
Сигнатура:
Описание:
Increases HP recovered by n% for item iid
Не указано Справка по СкриптуДля этого скрипта не найдено документированных справок. Не указано Справка по СкриптуДля этого скрипта не найдено документированных справок. Не указано Не указано Не указано Не указано Не указано Не указано Не указано Не указано |
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