Item Combos List All

Item Combos

ID Combo Size Combo Items Combo Effect Actions
2688 2 bonus bCritAtkRate,14; Details
2689 2 bonus bCritAtkRate,14; Details
2690 2 bonus bDelayrate,-6; Details
2691 2 bonus bDelayrate,-6; Details
2693 2 bonus bVariableCastrate,-30; Details
2694 2 bonus bVariableCastrate,-30; Details
2695 2 bonus bLongAtkRate,14; Details
2696 2 bonus bMatk,20; bonus bBaseAtk,20; if (getequiprefinerycnt(EQI_GARMENT)+getequiprefinerycnt(EQI_SHOES) >= 9) { bonus ... Details
2707 2 bonus2 bSubEle,Ele_Dark,5+2*getequiprefinerycnt(EQI_HAND_L); Details
2708 2 bonus2 bAddEle,Ele_Dark,5; bonus2 bMagicAddEle,Ele_Dark,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMax... Details
2709 2 bonus2 bSubEle,Ele_Earth,5+2*getequiprefinerycnt(EQI_HAND_L); Details
2710 2 bonus2 bAddEle,Ele_Earth,5; bonus2 bMagicAddEle,Ele_Earth,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bM... Details
2711 2 bonus2 bSubEle,Ele_Undead,5+2*getequiprefinerycnt(EQI_HAND_L); Details
2712 2 bonus2 bAddRace,RC_Undead,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHPrate,.@r_garment; bonus bMax... Details
2713 2 bonus2 bSubEle,Ele_Fire,5+2*getequiprefinerycnt(EQI_HAND_L); Details
2714 2 bonus2 bAddEle,Ele_Fire,5; bonus2 bMagicAddEle,Ele_Fire,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMax... Details
2715 2 bonus2 bSubEle,Ele_Water,5+2*getequiprefinerycnt(EQI_HAND_L); Details
2716 2 bonus2 bAddEle,Ele_Water,5; bonus2 bMagicAddEle,Ele_Water,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bM... Details
2717 2 bonus2 bSubEle,Ele_Holy,5+2*getequiprefinerycnt(EQI_HAND_L); Details
2718 2 bonus2 bAddEle,Ele_Holy,5; bonus2 bMagicAddEle,Ele_Holy,5; .@r_garment = getequiprefinerycnt(EQI_GARMENT); bonus bMax... Details