Item Details

S Grade Coin Bag ( Sgrade_Pocket )

ID 12616 S Grade Coin Bag
S Grade Coin Bag Buy Price: 20 zeny Sell Price: 10 zeny Weight: 1 Slots: Not specified
Type: Usable item. Sub Type: Not specified Gender: Both Locations: Not specified
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: Not specified
Weapon Level: Not specified Armor Level: Not specified Min. Equip Level: Not specified Max. Equip Level: Not specified
Refineable: Not specified Gradable: Not specified Element: Neutral Classes: Not specified

Uma sacola com moedas A e B e algumas outras coisas também. Se tiver sorte, você pode até conseguir uma Ira do Deus do Mar.
Fornece itens aleatórios.
Algumas moedas são inegociáveis e intransferíveis para o armazém.
Peso: 1

Sebuah tas berisi coin A, coin B dan beberapa barang lain. Jika kamu beruntung, kamu bisa mendapatkan Anger of Seagod.
Berat : 1

A bag containing coin A, coin B and some other stuff too. If you are lucky, you can even get Seagod's Anger.
Weight : 1

A bag containing coin A, coin B and some other stuff too. If you are lucky, you can even get Seagod's Anger.
Weight: 1

All

Paladin Randel (50.00%) Creator Flamel (50.00%) Professor Celia (50.00%) Champion Chen (50.00%)
Stalker Gertie (50.00%) Clown Alphoccio (50.00%) Gypsy Trentini (50.00%)
Flags
Can be added to a player buying store? Yes
Summons monster? No
Is part of a container? Yes
Has unique stack? No
Binds on equip? No
Announces drop? No
Is consumed on use? Yes
Has drop effect? No
Stacking
Not specified
Usage
Override Not specified
Can be used while sitting? Yes
Trade
Override Not specified
Can be dropped? Yes
Can be traded? Yes
Can be traded with partner? Yes
Can be sold to NPC? Yes
Can be placed in cart? Yes
Can be placed in storage? Yes
Can be placed in guild storage? Yes
Can be sent by mail? Yes
Can be put in auction? Yes
Delay
Not specified
getgroupitem(IG_Sgrade_Pocket);
Script References
getgroupitem Command
getgroupitem
Signature:
getgroupitem <group_id>{,<identify>{,<char_id>}};
Description:
Gives item(s) to the attached player based on item group contents. This is not working like 'getrandgroupitemidentify' is defined with value 1. For each sub group defined for the item group, items will be given out according to their corresponding algorithm.
Not specified
Script References

No documented script references were detected.

Not specified
Script References

No documented script references were detected.

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